Mission Testing

  1. 8 years ago

    Hi guys,

    So after several tests with ALiVE, I have mixed results in terms of persistence. My missions save but whenever I restart the server, mission time and tasks revert back to default like the mission was never played before. So I humbly ask someone to test one of my missions and report back if its working and, if not, how to fix it ... The mission uses the following mods:

    • CBA A3 (latest version);
    • ALiVE (latest version);
    • 3den Enhaced (latest version);
    • Eden Objects.

    Link to download:

    http://www.mediafire.com/download/sdttv50navugaja/OpLandlord.rar

    The file contains the folder as well as the pbo format of the mission (both with unbinarized mission.sqm)

    Please help

  2. Edited 8 years ago by SpyderBlack723

    (Unless you took it out) Persistence of time with that mission is broken due to the description.ext parameter setting that allows players to choose the start time of the mission via the multiplayer parameters.

  3. Thank you so much guys! I'll remove it and test it again. Will that also solve the persistence with the tasks as well you think?

  4. Probably not, however I do remember other people reporting task persistence broken so it may be a bug there. If you have persistence enabled in the C2ISTAR module and everything else in the mission persists ok except for tasks, please post back!

  5. I have a vanilla mission on Altis (only Spyder Addons is used beyond CBA/ALiVE) that has auto-tasking. I can test the task persistence on my end when I get a chance.