Non-virtualized unit location persistence?

  1. 7 years ago

    Is there anyway to have my editor placed AI units' locations persisted through sessions?

  2. The only way, as far as I know, is to virtualise them. Depending on your settings in the virtual AI module, this usually means syncing the group to the module. At least, that's the only way ALiVE will persist them.

  3. Yes, but my mission is set up using High Command and I want to keep my units unvirtualized so I can command them when they're outside of the ALiVE spawn radius. Plus, they all have dope custom callsigns and virtualizing them takes away the callsign. :(

  4. Edited 7 years ago by marceldev89

    Technically it should be possible to create profiles for editor placed units without virtualizing them but this is in no way officially supported.

    First get the units profiled and run this bit of code for those profiles: [_profile, "spawnType", ["preventDespawn"]] call ALIVE_fnc_profileEntity;. That should prevent virtualization.

    You're on your own from this point on though, unless someone else fells like it. :)

 

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