So for large group coop purposes would it just be better to only have one faction to fight? It seems like a large amount of profiles are spawning and causing alot of client lag (20-30fps) and they're primarily civilian profiles which bugs me. All my group wants is long, sustained firefights that have a generally large amount of people behind them without too much lag. Right now, it seems like if I or a couple of us attack an AI group, that's it, and none come to reinforce or anything. We can keep killing off AI groups until they're all dead in the area because none came to support eachother. I am testing this with PO's Middle East militia on occupation mode.