ALiVE Zeus modules?

  1. 7 years ago

    Has there been any thought to adding some custom zeus modules like ACE has done?

    I just saw Spyder saying you can

    [_profileHash,"busy", true] call ALiVE_fnc_hashSet;

    This will cause the commander to ignore your group.

    and thought maybe that could be helpful as a function in Zeus?
    Also the ability to make an ALiVE suicide bomber or VBIED on the fly in Zeus would be really cool, even the ability to manually place an HQ or IED factory?

    I don't know if any of that is actually possible but thought it wouldn't hurt to ask

  2. Edited 7 years ago by SpyderBlack723

    Add a ticket on Github. Though tbh due to very limited development time, we generally prefer to improve simulation over adding features like this so unless somebody takes a liking to it, it'll probably sit for awhile. Doesn't hurt to have it documented though.

 

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