I am building a mission to play with friends on my dedicated server using ALiVE. It is Takistan, btw.
For every little accumulation of huts, I created a region with unique name, Military Placement (Civilian Objective) with the "type" attribute set to "SETTLEMENT" and region name in the "TOAR"-attribute. Also a civilian population module (optional, but I like to tweak the spawning of ambient vehicles and number of civis for each settlement.)
All in all I created ~30 TAORs, each marking a settlement/civil objective. The same procedure with Military Placement: Military Objectives for bases/outposts and the like. Each Military Placement then is synced to each of the Military Commanders on the map.
Is this bad practice? Good practice? Does it not matter at all and just clutters my editor with lots and lots of lines and regions?
Does it confuse the TACOPS?
In all tutorial videos I saw about ALiVE, the people always created very sloppy giant regions that encompass half the map. To me, that feels wasteful.
Hit me with your recommendations, feedback or whatever you got. It almost goes without saying: A comment from one of the devs would be extra nice. :)