Lol yeah it takes a bit of understanding. Example, if it’s a stack of garbage, it’s not something that needs to be categorized. So click blacklist. If it’s a military bunker that you can enter, select military object, then allow supplies to spawn inside as well.
Vehicles I very rarely let spawn unless the object has a shit ton of room around it in all instances.
For civilian, these are mostly “houses.” Any enterable one should be classified as civilian and for civ spawns. Any that can’t be entered should be just civilian.
For objects like hesco barriers, I usually blacklist them. It’s the buildings inside the bases that matter. Not the fence.
For “ruins” objects I usually blacklist, unless it’s an entire village of ruins houses then I’ll classify as civilian. Remember, any blacklisted objects will not be recognized by ALiVE and therefore won’t spawn fighters.
For helicopter spawns and aircraft, you’ll almost never have anything for civilian. So just focus on Military “rotary” (helicopters) or “fixed wing” (planes).