Do the CAS units get moved to a headless client, and if so is there a way to stop them from being moved.
In my trouble shooting I could recreate the issue with RHS assets for CAS , using more than on HC.
The CAS were not being transferred to the HC's but they had guessed you would call is stuttering flight.
But using CUP assets or vanilla assets, I could not recreate the issue.
RHS also was having other issues with VCOM, like AI not using their primary weapons ,