Respawn?

  1. last week

    Hi,

    Great mod in terms of saving time, i'm enjoying the randomization (it's nice not knowing where all the enemies are and what you're facing exactly )

    My problem is, i've tried a few different variations / builds of a basic invasion / occupation setup on Chernarus... Nato / CUP_GB invading vs CUP_RU.

    For the most part i thought it was working fine... and i can respawn if i set the description.ext to 'BASE' and choose between my spawn points.

    After more extensive testing, either i am doing something wrong or something is not working correctly...

    i use the Group management part of the Player CommandControl module... and i tell some AI units to join my squad, now if i die... i basically get to spectate them.. I hear myself radio that i have respawned and tell my group my new 'bodies' location.. but i am stuck spectating the ai i have left behind in the field...
    I can 'fix' this by leaving back to the lobby and rejoining the player slot and they will no longer be assigned to my squad and i will be able to actually respawn.. But i'm doubful this is intended behaviour?

    Also, if i choose to join an already established group, and promote myself to leader - in my last test for some reason i was put in position '9' of the squad and several seconds later the AI was demoting me and doing their own thing.

    Last night when i tested this, i wasn't getting demoted.. i was however constantly getting assigned waypoints by the AI commander i assume (i could see the waypoints bouncing around me) and something about that just seemed 'off' - i knew in some way the ai commanders inability to actually control me was probably messing something up.

    I also realise i can use command/control to magically teleport myself to a group and gives myself a second body or something in that location but that sort of breaks the immersion for me so i turned it off...
    It's a fine feature, but I would prefer not to use that feature since i don't want to be magically teleported about...

    So since i'm assuming there must be a way to have respawn and the ability to control an AI squad...

    How am i -supposed- to be doing this?
    Or is alive just not really intended for this?

    Thanks for the mod and any light yall can shed

  2. 6 days ago

    What my unit has done in the past when using AI squads is the following:
    First, we use Spyder Add-ons to recruit the full squad, id we are forced to respond, we just leave that squad the recruit a new one.
    https://steamcommunity.com/sharedfiles/filedetails/?id=579263829

    And we have always had the best luck with the multispawn in alive
    http://alivemod.com/wiki/index.php/Multispawn

    Oh, and if you're running an AI squad c2 is a must
    https://steamcommunity.com/sharedfiles/filedetails/?id=491016790

 

or Sign Up to reply!