Having a problem when I activate A.I. distribution to Headless Client that editor placed a.i. ignore triggers on their waypoints.
Example: I have enemy A.I. set as a Quick Reaction Force. They hold at a waypoint until BLUFOR enters a trigger area, then they begin their movement to the next waypoint. This works perfectly fine UNTIL I activate the A.I. distribution to Headless Client in the "ALiVE (Required)" module. Any ideas on how to fix this, work around it, or keep specific editor placed units to not be distributed to the HC?
Thanks