blacklist

  1. 7 years ago

    how do I create zones where the enemy is excluded from spawning or attacking? also, can I have multiple military modules and do I sync them with the same commander?

  2. Blacklisting an area will not keep them from moving into the area; from my experience.

    In order to keep them from moving into (aka attacking) an area you need to setup custom objectives within the modules to not have them find the military or civilian objectives. Blacklisting does keep them from spawning into areas though.

  3. Edited 7 years ago by HeroesandvillainsOS

    To exclude a unit from spawning somewhere, place a marker over the area. Name it (don't confuse this with adding text to the marker). So let's say you name it NOSPAWN1

    In the civ obj/mil obj/CQB/IED/Civilian Placement modules (and any other modules with blacklist lines you use such as Spyder Addons Ambience module) put NOSPAWN1 in the blacklist line.

    If you have two or more markers, add them both seperated with a comma without spaces, I.E. NOSPAWN1,NOSPAWN2

 

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