I've been using this mod for 3-4+ years, and I'm still not totally clear on how these two things work. I've read through the wiki articles a dozen or more times, and while I can get a working product, I'm still not entirely sure how these things work. For instance, I just opened up one of AuburnAlum's missions, and some of his mission placements had no TAOR defined, and some did. To narrow things down, here are a few of my questions (when I refer to TAOR, I'm referring to the marker that I have placed, sized, and appropriately named):
1.)What affect does having a TAOR defined have on the AI behavior?
2.)On a map like Takistan for instance, if I'm doing a map wide insurgency, is it better to have individual TAOR's on every settlement, one large TAOR covering the entire map, or no TAOR's, but a lot of civilian placements? Or would one Military Placement (Civilian) be enough to cover the whole map, if there is no TAOR defined?
3.)I understand that the Objective Size filter (ignore tiny objectives, ignore small, etc) filters out building sizes to prevent units spawning (at least I think it does), but what do the other two filters do (objective size and objective priority)? And what impact does each option have on the mission/related area?
Sorry for the length of this post. As stated above, I've done a ton of googling and the read Wiki so many times, but I haven't found sufficient answers to these questions. Thanks in advance!