Hello,
I recently discovered this mod and it looks really cool, however I have some questions about how to set it up correctly. (even after reading up on the wiki)
1, Does the actual placement of modules like objectives and CQB matter, or is it only the TAOR that do?
2, When I place the mil objectives module I can see nice circles of different sizes in the debug mode to show the base, but when I do the same with a civ module I only get large rectangles (the same size) independent of how big the settlement is. some of the large towns have several squares. I'm sure it is working as intended, but it would be nice with a bit more info.
3, Does the AI only have the units you give it at start, or can you make them respawn? I found the logistics module that seems to do what I want, so I guess it works if i give it an unlimited force pool?
4, Will the CQB module drain forces from the AI and will they come to reinforce the town if they drop to low?
5, Is it possible to "beat" the AI, like take all their fortifications and use that to trigger the end?
6, When I spawn BLU_F units they fire upon me even if I'm NATO, same happens with opfor, how do I prevent this?
7, The custom map Bornholm gets stuck in loading when using Alive, I guess this is an issue with the map but it is listed under supported maps.
Thank you for taking the time to read my questions!