Questions about air units, spawns and Tasks

  1. 8 years ago

    Hi !

    I have some questions for you :)

    I made a basic mission where BLU and OP fight on the whole map of Altis. But there are somethings that i can't manage to know.
    First, I would like a huge battlefield, i get it but there is nearly no (not) Air units (helis and planes), while i would like 1/3 of total units of the map been air units for massive air combat. How to spawn air units ? or maybe force it ?

    Second, everytime a task start, it is around 2 km away, is there a way to reduce that radius ? because i don't want to take vehicle :)

    And third, How can we have all units (or close) spawn at the very start of the mission, because i must wait like 10mn before the ennemies start to be a lot. (but always no air units :@)

    Thank's for the reply, i'm overminded :P

  2. 1 - in order to get a lot of planes/helis you would have to manually place them in the editor and sync to the Virtual AI module. ALiVE will place some of these at airfields and helipads but probably not enough for your tastes. Arma isn't that great to begin with at 'massive air combat'.

    2 - I don't think there is a way to restrict distance to the task - can always add a feature request though

    3 - not sure what you mean - are you referring to insurgency and having all the insurgents spawn at start instead of being recruited over time?

  3. Thank's for the fast reply ! :)

    1 - Oh i think it's an issue or something misconfigured because, in fact, i have not any air units spawning. I tried with two area, one in altis airbase (so i think that would be good) and one on the entire map, and nothing. One time i manage to have a lot of helicopters in altis airbase i don't remember how i do it. :/ So i would like at least 1/2 helicopters and 1/2 planes fly the sky everytime, i don't know if it's an option or what ... because if i put them manually and something kill'em they don't respawn :/

    2 - Ok! Thank's i will do that, i must try something before :)

    3 - Oops no sorry, i would say, when i start the mission, the map is empty during maybe 5 to 10 seconds before Ai start spawning. So i would like to know how to spawn AI directly when i start the mission and not step by step but spawn straight all AI units, as if i just join a multiplayer server for example.

    Thank's :)

  4. 1 - make sure in the placement modules you have ambient vehicles set to highest level. Also if you want destroyed aircraft to respawn you'll need to add the logistics module and make sure heli/plane BCRs are allowed (setting found in logistics module)

    3 - I don't think there is a way to force that - it's done that way to prevent lag at mission start (which would happen if all AI spawned in at once)

  5. Im having a hard time using all the MASSI faction gear. specifcally the Russian gear. Which faction is the Russians? I want the Russians to be Opfor but can not figure out which faction is the Russians on the USSOCOM 75th Rangers mod that is listed under supported mods.

  6. 1 - Oh i will test that now ! :) i tought this was civil or other vehicles :P
    In addition i saw a video on Alive with a huge battle there was a lot air battle, it's this that i would like to reproduce in fact ! :)

    3 - Erf yeah i know, i think this could possibly done during the loading screen or just before spawn in game.

    By the way thank for the answers ! Awesome ! ;)

  7. @KRDucky - I don't think there is a Russian faction in USSOCOM 75th mod - these are the listed factions:

    mas_usa_delta,
    mas_usa_devg,
    mas_usa_rang,
    mas_usa_usoc

  8. what is DevG then?

  9. I assume US units based on the _usa_devg tag but I'm just guessing - place a few in the editor and see what they look like :)

  10. Hi ! Another question about my mission.

    I tried to set the "ambient vehicle" to high, but no change except that there is more infantry and vehicle (i think) but no helis/planes.
    I just discovered that there is not a lot of civil (because i set it like this) but there are always 1 or 2 helis and 1 plane spawn from nowhere and just roam around.. LOL! This is what i want but for OP and BLU.
    I don't understand why it's like this.

    Is this come from the settings i put ? Because i put the two placements (civ/mil) with 400 and 800 units respectively for each factions and force pool at 500 to 1000 in logistic module and i just allowed 150 in the virtual units module ? and so it spawns first infantry and ground units in priority ?

    cheers !

  11. @KRDucky Im having a hard time using all the MASSI faction gear. specifcally the Russian gear. Which faction is the Russians? I want the Russians to be Opfor but can not figure out which faction is the Russians on the USSOCOM 75th Rangers mod that is listed under supported mods.

    Massi has several different unit pack mods.

    The Weapons and Vehicles are separate from the actual unit packs.

    Here are Massi's different packs....

    Spetsnaz/GRU Unit pack http://www.armaholic.com/page.php?id=19627
    75th Ranger/Devgru SOCOM pack http://www.armaholic.com/page.php?id=19132
    UK Special Forces http://www.armaholic.com/page.php?id=19345
    African Conflict (LOVE this pack) http://www.armaholic.com/page.php?id=21897
    Chernaus Conflict http://www.armaholic.com/page.php?id=27684
    Chinese PLA Army http://www.armaholic.com/page.php?id=29505

    NOTE: Massi has several uniforms that are "broken" since 1.52 so he's working on getting those fixed.

  12. Ok. Well, can the Spetsnaz/GRU pack work with ALiVE? I know the Ranger one does.

  13. All of his packs work with ALiVE

 

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