Sure if you want!
What I was planning on doing was loading the updated ALiVE download Spyder linked: https://www.dropbox.com/s/w43u8v3dy7z8864/ALiVE_testVersion.zip?dl=0
And then running the profile counter:
https://gist.github.com/SpyderBlack723/87b4552ed9da8ee298ff21289ad9d6e1
And look to see if the profiles are relatively consistent in numbers upon mission restarts.
Then I was going to try adding a "mission complete" trigger because that isn't working on the released ALiVE version either (not with the mods I use, at least. It did work before 1.60 but not now).
Trigger Condition: if (isServer) then {count ([getposATL thisTrigger, 15000, ["EAST","entity"]] call ALIVE_fnc_getNearProfiles) == 0 && {count ([getposATL thisTrigger, 15000, ["EAST","vehicle"]] call ALIVE_fnc_getNearProfiles) == 0}} else {false};
Trigger Activation: if (isServer) then { ["end1","BIS_fnc_endMission",true,true] call BIS_fnc_MP};