I was curious if there was a way to enable CAS and Transport to have slingload capabilities when they are spawned post mission init using ALiVE_fnc_combatSupportAdd?
Right now they do not have the option enabled when they load in.
I was curious if there was a way to enable CAS and Transport to have slingload capabilities when they are spawned post mission init using ALiVE_fnc_combatSupportAdd?
Right now they do not have the option enabled when they load in.
could try putting this setVariable ["CS_SLINGLOADING", true]; in the code bit.
Yeah I tried formatting it a hundred ways couldn't get it too work. This was the closest with an undeclared variable error.
["TRANSPORT",[[11695.9,11864.1,0],210,"B_Heli_Transport_01_camo_F","STAIRWAY 07","this setVariable [CS_SLINGLOADING, true]",""]] Call ALiVE_fnc_combatSupportAdd;
CS_SLINGLOADING
needs to be in quotes. Since it's already inside a string, you can either wrap it like so
'CS_SLINGLOADING'
or double quotes
""CS_SLINGLOADING""
Resulting in
["TRANSPORT",[[11695.9,11864.1,0],210,"B_Heli_Transport_01_camo_F","STAIRWAY 07","this setVariable ['CS_SLINGLOADING', true]",""]] Call ALiVE_fnc_combatSupportAdd;
I tried both of those. It kept saying i needed a square bracket inside the quotes for "CS_SLINGLOADING" same for the single quotes. Unless i have a format issue somewhere else in the script.
It would give me this all the time...
...setVariable ["|#|CS_SLINGLOA....missing "]"
Obviously thats the short version of the error.
Edit: will have to try: ""CS_SLINGLOADING""
Just realized that was in your post lol!
OK! So , It still doesnt work. I ran it with the double quotes (i.e. ""CS_SLINGLOADING""). When the script fired I got an error that didnt last long on the screen all i remember was it said "Error zero divisor" .
here is the script im calling:
["TRANSPORT",[[11695.9,11864.1,0],210,"B_Heli_Transport_01_camo_F","STAIRWAY 07","this setVariable [""CS_SLINGLOADING"", true]",""]] Call ALiVE_fnc_combatSupportAdd; ["CAS",[[11554.3,11815.5,0],210,"B_Heli_Attack_01_F","EAGLE 01","",""]] Call ALiVE_fnc_combatSupportAdd; ["PlayerLog"] call LARs_fnc_spawnComp;
Thanks.
on-screen errors will always be written to the Arma RPT file (log file) - you can find this file under c:\users\username\appdata\local\arma3
Will see if I can look into the code later to see exactly how it's executed.
Thanks guys!
No one figurered anything out then i take it? Lol
Could've sworn I followed up on this
Try this
["TRANSPORT",[[11695.9,11864.1,0],210,"B_Heli_Transport_01_camo_F","STAIRWAY 07","(this select 0) setVariable ['CS_SLINGLOADING', true]",""]] Call ALiVE_fnc_combatSupportAdd;
or this
["TRANSPORT",[[11695.9,11864.1,0],210,"B_Heli_Transport_01_camo_F","STAIRWAY 07","(_this select 0) setVariable ['CS_SLINGLOADING', true]",""]] Call ALiVE_fnc_combatSupportAdd;
I tried both and they didnt work ... i actually re-formated the way the mission i was working on so i no longer need to worry about this. Thanks though you guys are awesome!
I couldnt pretend to know what i was doing without you guys LOL!