Here's one I'm currently binging by AuTigergrad/AuburnAlumni: http://steamcommunity.com/sharedfiles/filedetails/?id=561235833
Dropbox link is there too.
AuburnAlumni is basically a master ALiVE insurgency maker. I have three or four missions of his ready to play at any moment. The basic idea of this one (and his Royal Marines Kunduz and British Steel missions) is to go on patrol and find civilians to talk to. Interact with them and there's a chance they may mark locations on your map. There are three kinds of "Intel" you can get, but beware, if a civilian tells you they are going to mark a place of interest for you on your map, be quick opening the map! The icon is set to disappear so mark it ASAP.
1. Insurgent locations. This is obvious. Enemies are here. Kill them.
2. IED locations. Again, pretty obvious. Either disarm, avoid, or shoot the IED's.
3. Weapons cache locations. Blow these up. You do this with ACE by equipping a firing device and placing down and setting an explosive. Go to a safe distance, using ACE to set off the bomb. Boom.
Also beware of civilians being undercover suicide bombers! If they run at you be careful. I've yet to see one blow up but I hear this is possible! :)
U.K. pathfinders is his newest one and should be ready to go without any updating. If you're curious about some of his older missions, let me know and I'll tell you some of the things I updated/added.
The other is by M4rti4l: https://forums.bistudio.com/topic/168338-a3coop-32-alive-takistan-natofor/
I haven't had a chance to put much time into this one but he seems like a master mission maker too. This one should also be ready to play right now. The only reason I'm holding off is because he told me he'll be adding some of Spyder's ambient animals and stuff to the mission here soon (though I could always do it myself in the editor. It's the easiest ever module to plop down. You can too!)