Thanx for your reply Savage
For all my tests in the last 5weeks i use Chernarus_Summer with AiP.
I dont know maybe is CUP better?
Anyway then its not an error on my site, i will try it with another map.
Hm now when iam here maybe i should ask something more, i hope this are the right words.
I aware of the issue with ACE3 Medical system and not recording Kills.
At the moment we looking for another way or a "between the chair" solution. (i know this not the right words in english :) ...)
But the standard medic system is to low and advanced makes only sense (for us) that is useable when a player can get unconsciousness or maybe more to use CPR.
Now the few questions....
The Server connects to the Warroom, the Operations came up, my player movement, get in get out.
Drive a vehicle...
But no Logistics, no weapon usage, no shoots, but also no medic or something in this way.
The GroupFind button in the Warroom like in the Tutorial video it doesnt show up for me.
No kills recording its known but the others i cannot find the issue.
Need for tests 2 players on the server?
Logistcs.
We use the r3f, yes i do all the stuff, required Alive_Logic the reprecherplace file etc.
But with or without r3f logistcs dont store in the warroom, like the other stats.
Yes we use mods, but nothing that not are bigger/commercial, and yes i do everytime tests with and without mods.
I cannot find errors in rpts where arrays dont send content to the warroom/json files or something.
The same in the aliveserver.cfg log files.
A few lines exist i dont know how understand this, similiar to this one.
- "No params given for ALIVE_fnc_BUS - exiting..."
- But after that he loads all modules, init completed and send his arrays to the warroom.
There is another big big issue this not 100% repeatable, but sure 90% sure its on my site.
When i want the option that the VAI is further operating except nobody is on the server, and a bigger amount of time i came back login, yeah take time but the thing is when connected the VAI is mostly visible and walk at the same place. This AI is physical there, i can shoot them but they wont die and they dont shoot back. Then when i go up to Zeus and place manuel Units, this Units are freaking totaly out but no enemies died or engage back.
It seems they are between the caching or something.
Now in my testing^^ i try to use the abort button, to not save some testshit to the warroom, for your beatiful databases ;)
But when i do this, at this stage i talk before, the server crashed when the rpt log is growing to big in a very small time with the line
"Cannot find Player id XXX"
I resolve the issue when is use the "cba auto xeh"pbo - but i cant accept this cause most addons dont need this one and use already the cba xeh.
I decide dont use some mod/units to need this cba pbo.
The last 1week the problem dont show up, but yesterday again.
Now when i read this wall of text i assume that its all not playable, but thats not right.
When i setup the new alive scenario an test it, then i can play in a wonderfull way thanxs Alive :)
Except this issues in the warroom.
And the Caching - but all in all, i think there are things on my site.
Maybe for interests i can provide logs or something.
When someone have a hint that was nice.
There was an idea, some issues may came from the server itself.
Its a hosted machine, no root file access. Yes its windows, and yes files are no blocked.
The WarroomGroup is TheNinjaBears TNB
Thanks for looking at this textwall :)