So, I have been banging my head against a wall trying to get an Insurgency based mission running stable on my server for a couple of weeks now.
Basically, I want the Insurgency play as a main component of my mission, but punctuated with direct action missions like those provided with the Generate Task options as well as Zeus run missions.
While having problems with freezing, I found a server running an RHS Russian Insurgency mission that seemed to be pretty stable.
I modified it with US forces instead of Russian, and tweaked the ACE settings to fit our play style, added a couple modules here and there, and loaded it up.
It appears to be working but I haven't been able to get an appropriate load of people on to see if it will freeze, only 3 people or so at max.
One thing I saw, was that the mission I modified has the Enemy commander (IWAR AIF faction) set as an Occupation, instead of Insurgency. BUT, the mission is still showing the Insurgency red zones indicating trouble areas.
We have tried to clear out several areas, and no matter what we do they stay red, instead of showing as green.
I assume that is because the EI commander is set to Occupation instead of Insurgency.
Should I go ahead and turn off the C2ISTAR map overlay for trouble areas?
Or could I add a second AIF commander set for Insurgency to give actual Insurgency play alongside the Occupation commander?