Member
Last active 8 years ago
tried changing stance, and changing vehicle types. they still wont mount. Its as if they cant find the entry point for any vehicle. I even tried hovering and issuing the command, no dice.
yes, they do regroup and otherwise behave normally. thanks, I'll ask over there.
tried that. I just have an empty hummingbird and normal infantry manually placed. they go to the "board" point and spin around, not entering. This also happens with the LHD ship, not just nimitz
I cant get my units (infantry) to enter an empty helicopter on the deck of the nimitz. they just spin around in circles. is this a bug?
I'm pretty sure the spawn height is correct for my men an the chopper.
also, when using the alive support module, the choppers spawn, take off and rtb normally but again, my infantry cant find their way into the choppers
how do I create zones where the enemy is excluded from spawning or attacking? also, can I have multiple military modules and do I sync them with the same commander?
two questions:
1) how do I make a trigger fire when a specific unit is inside the boundary?
2)how do I make a trigger fire when multiple other triggers have been fired?
thanks!
Trout
I have made a mission on tanoa where the enemy (syndicate light infantry) occupies all but one island. i have set their reenforcements to "seldom". What does this actually mean? is there a way to override it so it never reenforces? Also, is it possible to clear out an island and not have them show up there again? in other words, since they dont have boats, how to they reenforce, where do they spawn?
thanks
ok, i got persistence working except when it comes to time of day. the mission always loads at the initial time. Any ideas?
also, is there a way to have my whole AI squad load with me when I'm in the field? they always start at base.
Trout
is it normal, when I save a mission, exit and then continue later, that everybody respawns back at the HQ, and not in the field where I saved the game
Trout
Fixed it! thanks guys, it was the non-static IP. this is gonna be great....