So the wiki does a good job at describing what it means (reinforcements will come on greater numbers as more objectives are held), but what does this look like in practice as a mission blossoms and progresses over time?
Lately I've been using the infinite option, having units sent in either in packets or constantly; mainly because I like the idea of a long lasting (maybe even never ending) battle. But looking through the wiki I like the idea of reinforcements being sent in depending on the shape of the battlefield.
Could someone familiar with what this looks like maybe elaborate on what the wiki said about this feature? How long would a typical battle between two equal sides last before one side got wiped out? And can total units exceed the amount defined by the side in the mil/civ obj modules or is that treated as a hard cap?