[FIXED] Auto Pause working?

  1. 7 years ago

    So I have an insurgency mission running on our dedicated server.

    I have Auto Pause set to YES on the ALiVE module.

    But when I come back into the mission, and I pull up installations, there are literally 60-70 OPCOM installations that have popped up, with no players on the server.

    Is this a known issue? Anyone else noticed similar results with missions left running on dedis?

  2. noticed the same on a assault x mission, trigger counting remaining virtual profiles, autopause enabled, leave server, autopause should trigger but mission ends after a few hours because ai cmd continuous the fight

  3. Did anything come of this? I'm still having the same issue, autopause seemingly does nothing

  4. Edited 7 years ago by HeroesandvillainsOS

    I opened this a few days ago. I can't test it but it's apparently not from reports I've had from people using my missions.

    http://alivemod.com/forum/2482-is-auto-pause-working

  5. Bump. Is this working for anyone?

  6. post server rpt

  7. Edited 7 years ago by HeroesandvillainsOS

    I can't because I don't rent a round the clock server. I only know about it because I had some PM's from people playing my missions. I'll ask to see if I can get someone to send me a rpt.

    @JD_Wang is this something you can provide?

  8. Here's one from this morning

    http://pastebin.com/T4zL30pu

    with my bonus big orange box error.

    15:54:01 [ALIVE] (fnc_analysis) ERROR: Assertion failed! x\alive\addons\fnc_analysis\fnc_sectorGrid.sqf:355
    15:54:01             Assertion (typeName _args == "ARRAY") failed!
    15:54:01            
    15:54:01             "OBJECT"
    15:54:01 [ALIVE] (fnc_analysis) ERROR: Assertion failed! x\alive\addons\fnc_analysis\fnc_sectorGrid.sqf:297
    15:54:01             Assertion (typeName _args == "ARRAY") failed!
    15:54:01            
    15:54:01             "OBJECT"

    I log out around line 2740 and then you see ALiVE continuing to spawn compositions over 30 mins later

  9. Thank you.

  10. No problem dude. This is something that I'm keen to see fixed. That way I can leave the server up and running and guys from our group can jump in and out rather than having to organise sessions and save/load the mission each time.

  11. Edited 7 years ago by Spark

    Same issue here (3th line 16:24:56, only I in server and when disconect):

    2016/10/22, 16:24:06 Spawning Composition: [bin\config.bin/CfgGroups/Empty/Guerrilla/CheckpointsBarricadesSmall/RoadblockImprov1sed3,[3911.4,1443.53,0],24.792]
    2016/10/22, 16:24:09 ALIVE Profile Handler - Register Profile [LOP_AM-entity_60]
    2016/10/22, 16:24:56 ALiVE SYS_PLAYER - DISCONNECT
    2016/10/22, 16:24:56 ALiVE SYS_PLAYER -  PLAYER UNIT FOUND IN PLAYABLEUNITS (B Alpha 1-3:1 (Spark_) REMOTE)
    2016/10/22, 16:24:56 Error in expression <;
    
    
    
    
    
    
    if ( _saveScores) then {
    _data =_data + ALiVE_sys_player_SCORE_DATA;
    };
    >
    2016/10/22, 16:24:56   Error position: <_data + ALiVE_sys_player_SCORE_DATA;
    };
    >
    2016/10/22, 16:24:56   Error Undefined variable in expression: _data
    2016/10/22, 16:24:56 File x\alive\addons\sys_player\fnc_setPlayer.sqf, line 74
    2016/10/22, 16:24:56 Error in expression <tvariable ["saveAmmo",false];
    
    
    _data = ALiVE_sys_player_UNIT_DATA;
    
    if ( _saveP>
    2016/10/22, 16:24:56   Error position: <ALiVE_sys_player_UNIT_DATA;
    
    if ( _saveP>
    2016/10/22, 16:24:56   Error foreach: Undefined variable in expression: alive_sys_player_unit_data
    2016/10/22, 16:24:56 File x\alive\addons\sys_player\fnc_setPlayer.sqf, line 58
    2016/10/22, 16:24:56 ["SYS_STATS: PLAYER UNIT FOUND IN PLAYABLEUNITS (B Alpha 1-3:1 (Spark_) REMOTE)"]
    2016/10/22, 16:24:57 "Saving shots fired: [[""rhs_weap_m249_para_usmc"",0,""rhs_weap_m249_para_usmc"",""M249 PIP (Short/Para)""],[""rhs_weap_m249_para_usmc"",27,""rhs_weap_m249_para_usmc"",""M249 PIP (Short/Para)""]]"
    2016/10/22, 16:25:13 Admin logged out, player: Spark_, playerUID: 76561197988392320, IP: 192.168.1.103:2304.
    2016/10/22, 16:25:14 Spawning Composition: [bin\config.bin/CfgGroups/Empty/Guerrilla/CheckpointsBarricadesSmall/CheckpointLight,[4445.17,2720.69,0],95.0203]
    2016/10/22, 16:25:15 ALIVE Profile Handler - Register Profile [LOP_AM-entity_61]
    2016/10/22, 16:27:07 ALIVE Profile Handler - Register Profile [LOP_AM-entity_62]
    2016/10/22, 16:28:06 ALIVE Profile Handler - Register Profile [LOP_AM-entity_63]
    2016/10/22, 16:28:13 ALIVE Profile Handler - Register Profile [LOP_AM-entity_64]
    2016/10/22, 16:28:46 ALIVE Profile Handler - Register Profile [LOP_AM-entity_65]
    2016/10/22, 16:30:24 ALIVE Profile Handler - Register Profile [LOP_AM-entity_66]

    https://www.dropbox.com/s/hqc9vkurjtjiogv/arma3server_2016-10-22_15-07-44b.rpt.txt?dl=0

  12. Was that any use or would you like more?

  13. Tupolov

    3 Nov 2016 Administrator

    A ticket on GH? :)

  14. Tupolov

    3 Nov 2016 Administrator

    Ok I repro'd this, will take a look

  15. Tupolov

    4 Nov 2016 Administrator

    Fixed in dev

 

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