So, I'll just go straight for it:
How do I blacklist tasks now that they are categorized like they are? I used to do the old execVM "staticData.sqf"; staticData.sqf; and in it keep the old ALIVE_autoGeneratedTasks = ["CivAssault","Assassination","DestroyVehicles","DestroyInfantry","InsurgencyPatrol","InsurgencyDestroyAssets","Rescue"];
But now it seems to just assign tasks all over the spectrum. As an infantryman with only infantry playable, it generated a CAS task (when set to generate random tasks).
Your biggest fan.