[Solved] Persistence Issues & Stats saving with ACE

  1. 8 years ago

    Greetings lads, having a small spot of trouble,

    Recently created a new ALiVE Group for the sake of clearing data off the old one and wanting fresh progress for the new shindig that i've setup with people.

    Having some issues with data showing up on my groups war-room however.

    http://alivemod.com/war-room/showorbat/3692

    The quickstart mission is even having some troubles, linked below is the aliveplugin log from the most recent load in attempt using my custom mission. Also below is me loading the quick start mission to verify everything is correct.

    So far in my custom mission all saving and persistence appears to work fine (So far i've seen player data saving work, enemy positions in towns/hostile counts etc) however, for some reason, i'm recieving the config file error and data is not being logged to the war room.

    Hopefully theres enough info there to help, i've triple checked all the needed stuff is unblocked on my VPS, i've got stuff in the warroom configured correctly by all accounts i'm aware of aswell.

    Maybe my account needs a wipe or something?

    Cheers!

    Custom Mission LOG: http://pastebin.com/6HKwUCW8

    ALIVE Quickstart LOG: http://pastebin.com/D21EWFr2

  2. @tupolov

  3. 7 years ago

    Hi lads, this is still an issue and a bit of a bummer. I've attempted to use new files for all the ALiVE Content and everything.

    Any ideas? I'd take a complete refresh of ALiVE data if possible if it could fix the issue?

  4. Tupolov

    28 Nov 2016 Administrator
    Edited 7 years ago by Tupolov

    Looks fine to me from the plugin log for Quick Start. Need your server RPT.

    The config file error is fine, quite normal and won't affect things.

    Are you using ACE?

  5. Tupolov

    28 Nov 2016 Administrator
    Edited 7 years ago by Tupolov

    http://alivemod.com/war-room/showpersonnel/76561198051383016

    Your stats are being recorded here. Did you switch groups at any time?

    http://alivemod.com/api/clanfeed?id=TFAC

    looks fine, just not showing on web page :(

    Looks like its a website issue. Looking into it.

  6. Tupolov

    28 Nov 2016 Administrator

    Ok your group totals are fixed, now looking at your battle feed.

  7. Edited 7 years ago by willithappen

    Fantastic! Super appreciative Tupolov.

    I can see the overview details etc working fine now.

    The battlefeed, as you've said, is not working now.

    We do use ACE3 Yes, we've turned off AI from going unconcious etc, that used to do the trick for us in having kills show up against AI.

    A quick question on something i've always noticed; stats for kills for myself, have never shown up on the some of the specific info (IE Unit effectiveness and Tier 1 Operators) but has displayed fine for other blokes in the unit or missions we've used ALiVE on.

    Please let me know if you require anymore logs etc from me, as you might be able to see, we've had the server up this evening doing some logistics and re-arming.

    Cheers

    Quick EDIT: We've always used ACE3 in some capacity, has always been disabled for AI however. I have also switched group once with my account, I fully deleted the old group however, I don't believe that should the issue if any?

  8. Tupolov

    28 Nov 2016 Administrator

    The group switch has caused issues before. I'll check.

  9. Tupolov

    28 Nov 2016 Administrator

    Looks like its an ACE issue. Make sure you are on the latest versions of CBA, ACE and ALiVE.

  10. Edited 7 years ago by willithappen

    Indeed we are using latest CBA , ACE and ALiVE.

    Will be running the server at some stage tonight or tomorrow, If the battle feed doesn't display things again, is it worth sending you the new log files? If so which ones do you need for the best info?

    Again, many thanks for fixing what you have so far.

  11. Weird spot of trouble now in the form of object/vehicle persistence (IE Car positions or h-barriers) Last night after you sorted out the issues, I server save and exited, had no noticeable errors etc show up.

    Players data (Position/Gear) load in just fine - I believe parts of the Asymmetric data load fine as well, an IED factory in a town we have visited a few times is still there and other factories we destroyed aren't there.

    OPCOM info seems to not be loading properly (or maybe it is) Some towns are now re-populated nearly fully with enemies, these towns were 100% cleared out (confirmed with Zeus and the in game Admin debug info)

    https://drive.google.com/file/d/0B_2zc8eRe8ZTaXo0VVlZUVFyS28/view?usp=sharing - Heres the log files with the info
    ________________________
    In "ALiVEPlugin - Earlier Save" - on line 9243 there is an error after what appears to be logistics data being saved that says

    [2016-11-29 02:22:07] [warning]     Buffer overrun
    [2016-11-29 02:22:07] [warning]         Size: 25285
    [2016-11-29 02:22:07] [warning]         Max:  10240

    It appears on a few other sys_logistics saves as well.
    _________________________
    In the ALIVEPlugin file from attempting to load just now when i've attempted to load the server. The only thing changed in the mission file is the removal of a zeus module (I've made larger mission file edits before and not had this issue).

    This log file doesn't appear to show any info on the loading of sys_logistics or any similar data that appears to save in the save file.

    I tried to call fnc_logisticsLoadData serverside as well to see if it would load, I received info in the log file showing it loading, but no objects are loading.

    (Also included are .rpts from the server - named the same to correspond to the ALiVE Log files)

    Hopefully this is solveable, would be a bummer if the bases we constructed are lost.

    Cheers

  12. Tupolov

    29 Nov 2016 Administrator

    Ignore that error. It's just that the confirmation result returned is greater than what Arma can accept, it won't affect loading/saving.

  13. Tupolov

    29 Nov 2016 Administrator

    So we're currently tracking a bug with ALiVE/ACE where units killed don't get registered on war room. That is why nothing is appearing in your battlefeed :(

  14. Edited 7 years ago by willithappen

    Well the battlefeed issue is a minor bummer I guess.

    Main issue now mate, is all of a sudden objects that previously persisted correctly, such as vehicles positions and H-barrier walls for bases are no longer loading in properly. Its a minor setback and we'd be fine to rebuild those facilities, however, I'm worried to do that if its going to break when we hit a certain limit again?

    I've attempted to re-save after placing and moving some objects again - upon loading the server, this error occurs:

    Warning: 1519 ms spent in callExtension calling name: "ALiVEPlugIn", function: "SendBulkJSON ['POST','mil_opcom','{"keys":["TFAC_TFAC_Exodus-OPCOM_1252017004_objective_0","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_11","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_12","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_1","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_2","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_6","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_5","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_9","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_7","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_10","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_8","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_4","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_3","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_28","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_16","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_24","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_14","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_15","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_21","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_31","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_26","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_32","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_27","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_19","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_22","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_23","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_30","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_25","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_13","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_20","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_18","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_29","TFAC_TFAC_Exodus-OPCOM_1252017004_objective_17","TFAC_TFAC_Exodus-OPCOM_15551517_objective_8","TFAC_TFAC_Exodus-OPCOM_15551517_objective_9","TFAC_TFAC_Exodus-OPCOM_15551517_objective_0","TFAC_TFAC_Exodus-OPCOM_15551517_objective_1","TFAC_TFAC_Exodus-OPCOM_15551517_objective_3","TFAC_TFAC_Exodus-OPCOM_15551517_objective_10","TFAC_TFAC_Exodus-OPCOM_15551517_objective_4","TFAC_TFAC_Exodus-OPCOM_15551517_objective_2","TFAC_TFAC_Exodus-OPCOM_15551517_objective_7","TFAC_TFAC_Exodus-OPCOM_15551517_objective_15","TFAC_TFAC_Exodus-OPCOM_15551517_objective_5","TFAC_TFAC_Exodus-OPCOM_15551517_objective_17","TFAC_TFAC_Exodus-OPCOM_15551517_objective_14","TFAC_TFAC_Exodus-OPCOM_15551517_objective_6","TFAC_TFAC_Exodus-OPCOM_15551517_objective_20","TFAC_TFAC_Exodus-OPCOM_15551517_objective_16","TFAC_TFAC_Exodus-OPCOM_15551517_objective_19","TFAC_TFAC_Exodus-OPCOM_15551517_objective_30","TFAC_TFAC_Exodus-OPCOM_15551517_objective_40","TFAC_TFAC_Exodus-OPCOM_15551517_objective_31","TFAC_TFAC_Exodus-OPCOM_15551517_objective_21","TFAC_TFAC_Exodus-OPCOM_15551517_objective_42","TFAC_TFAC_Exodus-OPCOM_15551517_objective_22","TFAC_TFAC_Exodus-OPCOM_15551517_objective_11","TFAC_TFAC_Exodus-OPCOM_15551517_objective_26","TFAC_TFAC_Exodus-OPCOM_15551517_objective_41","TFAC_TFAC_Exodus-OPCOM_15551517_objective_18","TFAC_TFAC_Exodus-OPCOM_15551517_objective_13","TFAC_TFAC_Exodus-OPCOM_15551517_objective_35","TFAC_TFAC_Exodus-OPCOM_15551517_objective_34","TFAC_TFAC_Exodus-OPCOM_15551517_objective_24","TFAC_TFAC_Exodus-OPCOM_15551517_objective_36","TFAC_TFAC_Exodus-OPCOM_15551517_objective_25","TFAC_TFAC_Exodus-OPCOM_15551517_objective_39","TFAC_TFAC_Exodus-OPCOM_15551517_objective_12","TFAC_TFAC_Exodus-OPCOM_15551517_objective_32","TFAC_TFAC_Exodus-OPCOM_15551517_objective_33","TFAC_TFAC_Exodus-OPCOM_15551517_objective_37","TFAC_TFAC_Exodus-OPCOM_15551517_objective_23","TFAC_TFAC_Exodus-OPCOM_15551517_objective_27","TFAC_TFAC_Exodus-OPCOM_15551517_objective_29","TFAC_TFAC_Exodus-OPCOM_15551517_objective_28","TFAC_TFAC_Exodus-OPCOM_15551517_objective_38"]}']"
    Error in expression <call ALIVE_fnc_restore];
    _i = _i + 1;
    } forEach _value;
    
    ;
    };
    default {
    _data = >
      Error position: <forEach _value;
    
    ;
    };
    default {
    _data = >
      Error foreach: Type String, expected Array
    File x\alive\addons\sys_data_couchdb\fnc_restoreData.sqf, line 106

    EDIT: I've refreshed the save data (New *.pbo and OnLoadName) - I also removed one of the enemy OPCOMS and left just one instead of having two factions. Server loads and saves faster (obviously) and have not had hiccup yet with logistics saving again. Not sure if any of this is useful info or relevant, my other save now appears to be completely broken, server was loading for a good hour and eventually got stuck on the mission screen being able to hear everything and move.

    Cheers for the help and hopefully the ACE/ALIVE issue with the battlefeed can be fixed :)

  15. Edited 7 years ago by willithappen

    After saving for the second time, this time with some additional objects again (more H-Barriers and vehicles moved about the place) the server is now stuck loading for a long time or no objects will load in, all the logs display that it has infact finished, the garbage collector starts as does the perfmonitor. I now, again get the same error above in regards to fnc_restoreData.sqf.

    ALiVEPlugin - http://pastebin.ubuntu.com/23557561/
    ServerRPT - https://drive.google.com/file/d/0B_2zc8eRe8ZTMzF3cEFfNl9uQzQ/view?usp=sharing
    I believe my issue is of similar fashion to this user - http://alivemod.com/forum/1805-bug-stuck-loading-with-alive-data-solved/0 - I've, in a similar manner tried deleting all modules and putting them in again, and also had it work fine until saving and loading a few times.

    This is quite odd, is it possible to have a chat with yourself or another ALiVE dev over teamspeak/discord/skype/steam etc in regards to this?

  16. Tupolov

    30 Nov 2016 Administrator

    Give us time to look at the logs... :)

    I think i've spotted the issue in your data.

  17. Tupolov

    30 Nov 2016 Administrator

    Can you try loading the mission again?

  18. Edited 7 years ago by willithappen

    Indeed, will give it a shot now
    EDIT: Servers loading now

  19. Edited 7 years ago by willithappen

    I've again recieved the following noticeable errors in the servers RPT aswell as it appearing to be finished but still stuck on a loading screen:

    Error in expression <call ALIVE_fnc_restore];
    _i = _i + 1;
    } forEach _value;
    ;
    };
    default {
    _data = >
      Error position: <forEach _value;
    ;
    };
    default {
    _data = >
      Error foreach: Type String, expected Array
    File x\alive\addons\sys_data_couchdb\fnc_restoreData.sqf, line 106
    Error in expression < = getpos _object};
    };
    
    _objectPosition inArea _marker;>
      Error position: <inArea _marker;>
      Error 0 elements provided, 3 expected
    File x\alive\addons\x_lib\functions\markers\fnc_inArea.sqf, line 41

    Log files - https://drive.google.com/file/d/0B_2zc8eRe8ZTaUJDM3FBRkJ2Uzg/view?usp=sharing

  20. Tupolov

    30 Nov 2016 Administrator

    Thanks, it looks like roadblocks are not being stored correctly for OPCOM objectives. I'll work on a fix and try to clean your data.

  21. Newer ›
 

or Sign Up to reply!