Yup my whole file looks like
if (!isServer) exitWith {};
waitUntil {!isNil "ALiVE_STATIC_DATA_LOADED"};
ALIVE_factionDefaultTransport = [] call ALIVE_fnc_hashCreate;
[ALIVE_factionDefaultTransport, "LOP_AA", ["LOP_AA_BMP1","LOP_AA_BMP1_C","LOP_AA_BMP2","LOP_AA_BMP2_C","LOP_AA_M1117_D","LOP_AA_M113_C","LOP_AA_M113_D","LOP_AA_M113_W","LOP_AA_Offroad","LOP_AA_Offroad_Police","LOP_AA_M1025_W_M2","LOP_AA_M1025_W_Mk19","LOP_AA_M1025_D","LOP_AA_M998_D_4DR","LOP_AA_Truck","LOP_AA_Ural","LOP_AA_Ural_Open"]] call ALIVE_fnc_hashSet;
[ALIVE_factionDefaultTransport, "INDEP_Taliban", ["I_INDEPTaliban_Land_Rover_01","INDEPTaliban_Hatchback_01","INDEPTaliban_Jeep_01","INDEPTaliban_KamaZ_Transport_01","INDEPTaliban_KamaZ_Transport_Covered_01","INDEPTaliban_Offroad_01","INDEPTaliban_SUV_01","INDEPTaliban_Truck_Cargo_01","INDEPTaliban_Land_Rover_01","INDEPTaliban_UAZ_01","INDEPTaliban_UAZ_Open","INDEPTaliban_BMP_2_01"]] call ALIVE_fnc_hashSet;
ALIVE_factionDefaultAirTransport = [] call ALIVE_fnc_hashCreate;
[ALIVE_factionDefaultAirTransport, "LOP_AA", ["LOP_AA_Mi24V_AT","LOP_AA_Mi24V_FAB","LOP_AA_Mi24V_UPK23","LOP_AA_Mi8MT_Cargo","LOP_AA_Mi8MTV3_FAB","LOP_AA_Mi8MTV3_UPK23"]] call ALIVE_fnc_hashSet;
ALIVE_factionDefaultSupports = [] call ALIVE_fnc_hashCreate;
[ALIVE_factionDefaultSupports, "LOP_AA", ["LOP_AA_BM21"]] call ALIVE_fnc_hashSet;
[ALIVE_factionDefaultSupports, "INDEP_Taliban", ["INDEPTaliban_KamaZ_Fuel_01","INDEPTaliban_KamaZ_Repair_01"]] call ALIVE_fnc_hashSet;
ALIVE_factionDefaultSupplies = [] call ALIVE_fnc_hashCreate;
[ALIVE_factionDefaultSupplies, "LOP_AA", ["rhs_3Ya40_1_single","rhs_7ya37_1_single","rhs_gear_crate","rhs_mags_crate","rhs_weapon_crate","rhs_launcher_crate","rhs_spec_weapons_crate","rhsusf_mags_crate","rhsusf_gear_crate","rhsusf_launcher_crate","rhsusf_weapon_crate"]] call ALIVE_fnc_hashSet;
[ALIVE_factionDefaultSupplies, "INDEP_Taliban", ["rhs_3Ya40_1_single","rhs_7ya37_1_single","rhs_gear_crate","rhs_mags_crate","rhs_weapon_crate","rhs_launcher_crate","rhs_spec_weapons_crate"]] call ALIVE_fnc_hashSet;
ALIVE_civilianWeapons = [] call ALIVE_fnc_hashCreate;
[ALIVE_civilianWeapons, "LOP_TAK_Civ", [["rhs_weap_aks74","rhs_30Rnd_545x39_AK"],["rhs_weap_aks74u","rhs_30Rnd_545x39_AK"],["rhs_weap_akm","rhs_30Rnd_762x39mm"],["rhs_weap_akms","rhs_30Rnd_762x39mm"],["rhs_weap_svd","rhs_10Rnd_762x54mmR_7N1"],["rhs_weap_pkm","rhs_100Rnd_762x54mmR"],["rhs_weap_makarov_pm","rhs_mag_9x18_8_57N181S"],["rhs_weap_rpg7","rhs_rpg7_PG7V_mag"]]] call ALIVE_fnc_hashSet;