So I've made a custom faction with ORBAT and I'm trying to change the transport vehicles to appropriate ones, instead of CSAT vehicles. I've followed the steps on the wiki, but I'm still getting CSAT vehicles no matter what.
This is what's in my Init.sqf
call compile preprocessFile "staticData.sqf";
And here's what's in my staticData.sqf
if (!isServer) exitWith {}; waitUntil {!isNil "ALiVE_STATIC_DATA_LOADED"}; /* * Mil logistics convoy transport vehicles per faction */ [ALIVE_factionDefaultTransport, "CF_O_Russia_Forest", ["CF_O_Russia_Ural_4320_Forest_01","CF_O_Russia_KamAZ_5350_Forest_01","CF_O_Russia_KamAZ_5350_Open_Flatbed_Forest_01"]] call ALIVE_fnc_hashSet; /* * Mil logistics air transport vehicles per faction */ [ALIVE_factionDefaultAirTransport, "CF_O_Russia_Forest", ["CF_O_Russia_Mi_8MT_Forest_01"]] call ALIVE_fnc_hashSet;
Is there anything I've done wrong or is missing? Despite what's in the sqf files, I just keep getting CSAT vehicles.