Resupply drop

  1. 9 years ago
    Edited 9 years ago by DaVidoSS

    Hi.
    I think after CBA or RHS update i have to wait for resupply drop.
    It takes more than 30 min for any drop. Server has ~55 FPS.

    What could be responsible for it?

  2. This could be an issue or not. Do you have your Resupply module sync'd with the Military AI Commander?

  3. Yes yes it works perfectly without leights opfor addon. Why?

  4. LOP units apparently have issues with Event Handlers (not to mention the cfgGroups) - things like addAction menu for speaking to civilians won't work with these units. I assume it's the same problem for the logistics.

  5. Edited 9 years ago by DaVidoSS

    @dixon13 Resupply module sync'd with the Military AI Commander?

    What? are you sure?. Alive wiki says nothing about syncing it.
    wiki

  6. Logistics relies on the Military Logistics module which MUST be synced to the AI Commander module

    http://alivemod.com/wiki/index.php/Military_Logistics

  7. Logistic not a player resupply.

  8. Friznit

    25 Jun 2015 Administrator

    Player Resupply is merely an interface to the Military Logistics system for players. You still need to set up the Military Logistics, synced to an AI Commander with at least one viable objective from one of the Placement modules for them to use as the logistics hub.

    The option for Player Logistics in the ALiVE user menu should be greyed out if it's not set up correctly. If you have it all set up correctly and it's working fine without LOP, then LOP is the issue. No idea why, but LOP is causing a lot of problems at the moment.

  9. Sorry meant Military Logistics before. I have not been on in awhile and just noticed this in my notifications.

 

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