Thanks Spyder. I'm reading through the instructions from the other thread (I've never installed any scripts before). I see your Ambience script uses CAF Ag organically. The mission I'm editing also uses that mod.
With that in mind (me using CAF), If I were to just add your script to my mission root and initiate it in the init.sqf (assuming I can figure out how to do that. LOL!), will that be enough to get everything basically working? I don't need anything perfect because I realize I don't know scripting. If not, are there more detailed instructions included in the download for initiating animals and enemies posing as civs ,etc?