So I'm having a couple startup errors with the new ALiVE test update when continuing a vanilla(ish) mission on Altis (ALiVE, CBA, Spyder Addons). I think one was reported above but the other I'm not so sure:
http://i.imgur.com/Xz48Zaw.jpg
http://i.imgur.com/Ub05ZOc.jpg
A few other things. Ok, so the option to slingload is confusing me a bit. So I take it I can only command this to be done with manually placed transport choppers, correct? Anyway, I'm a bit confused by it but also am seeing some definite bugs. For instance, when commanding a transport chopper to slingload an object, I'm finding it has a very difficult time finding something to pick up.
I have a row of vehicles; mainly Hunters. When I command the chopper there it seems to really not want to find them but I will admit I may not be clicking on the map accurately enough. Mission makers should definitely beware of marking their objects either while making their missions or after moving them mid-mission. Also, I've yet to successfully get it to pick up anything, including the ambient cargo that now gets spread near the radius of the chopper. I guess it doesn't help that these don't show up as physical objects on the map (like a BLUFOR unit would be marked blue on the map, for example), but fortunately we can physically pick them up and move them with advanced logistics though.
This clutter, where is the option to allow/not allow?
Anyway, one bug I'm seeing is once a chopper unsuccessfully tries and fails to slingload something, it gets perpetually stuck and can't get sent on any new assignments. Although I was able to successfully command it to RTB, I can't get it to go back out and do anything else. I request it to slingload a new object, for example, I do get the radio chatter that it is on its way, but it just sits at the RTB point.
Also, with the radio chatter being voiced, that's a nice touch. Is American English the only option or does it inherit the speaking voices of the faction at hand? If not would other accents and languages be possible?
Regarding the logistics side, I have admit, the new phrases put in the tablet are not very clear. I mean I suppose I could ask you guys what it all means (please, what do they mean?), but I'd have to imagine if I can't figure out what the new logistics options are, new players wouldn't stand a chance. Would it be possible to phrase the logistics helidrop options a bit more clearly?