The idea is to have the Virtual AI to be taking over sector control zones on a map, which are tied to respawnsectors. The zones are set up at objective points where the AI goes to automatically, tasked by OpCom, but it's annoying seeing nothing change outside of the spawn range of the player, even though they're at the capture spot.
Who here has any idea how we can get virtual AI to trigger a capture zone? Using the codesnippet:
((count ([getposATL thisTrigger, 50, ["EAST","entity"]] call ALIVE_fnc_getNearProfiles)) >= 3) || ((count ([getposATL thisTrigger, 50, ["WEST","entity"]] call ALIVE_fnc_getNearProfiles)) >= 3);
in a trigger works fine to detect them, but they do not set off the sector control to change, based on positioning, even when synced to the Sector Control zone. It does work with spawned units, which makes me think it (arma) does not see the virtual units.