IED threat level

  1. 4 weeks ago

    So last night I was doing some routine testing on a mission I'm building and in the admin actions there's an option for IED threat level. The mission has the IED module synced to the insurgent commander and the IED level set to extreme. When I check the IED threat level it showed 0. I assume this is because the insurgents are only just getting to work.

    If I change that to the max it mentions does that instantly spawn more IED's? If so is there any way to do that automagically in the init?

  2. @Tupolov

  3. last week

    @anyone? :P

  4. Tupolov

    Jul 13 Administrator
    Edited last week by Tupolov

    So...

    If I remember correctly. IED Threat level is set in the module params and used as the initial setting.

    As soon as a player is within spawn range of the IED area, IEDs will be spawned based on the current IED threat level. If you change the IED Threat level it will only impact IED areas that have not spawned yet. i.e. when you move into a new zone, IEDs will be created based on the new threat level.

    You can see this in action by turning on debug for the IED module and visiting different urban areas.

    Cheers.

  5. Edited last week by HeroesandvillainsOS

    @tupolov the threat level is always 0 on mission start if synced to insurgent commander. Intended if not near IED's? I also know it can take some time for them to place them.

  6. Tupolov

    Jul 13 Administrator
    Edited last week by Tupolov

    Basically IED Module doesn't place IEDs when synced with OPCOM - OPCOM places them based on their strategy vs any settings in the IED Module.

    Usage: Place one IED module and configure options as desired. Optionally sync it to Military AI Commander in Asymmetric mode. If synced, the module will no longer create random IEDs but instead Insurgents will place IEDs at strategic locations within their TAOR.
 

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