Blackfish spawning

  1. 3 months ago

    Does anyone else have/resolved the issue with the Blackfish spawning into buildings too small for them (ie any hangar), and subsequently exploding?

    It's very much like the problem described here:

    http://alivemod.com/forum/1660-ambient-vehicles-spawning-in-buildings-and-exploding-solved/0#p7729

    I have noticed it with other vehicles occasionally, however the Blackfish can be counted on to do it. They often spawn on one side of a large hangar as well, which guarantees fireworks and an exciting time for anyone standing close to them. The thread above indicates that the possible solution is map re-indexing, which I am loath to do. Any suggestions would be welcome - I have recreated the problem on Stratis and Tanoa.

  2. Tupolov

    Jul 12 Administrator

    Is there a repro with latest version of ALiVE? We have put in code that reduces the likelihood of aircraft being spawned in hangars too small.

  3. Yeah, certainly:

    https://1drv.ms/u/s!Ao3TX2Rirny5hLxP5JcESlyDWQ7KuQ

    I get ALiVE from steam - it's the latest version from 27/6. I've also tried running with only CBA and ALiVE - still get lots of charred blackfish showing up.

  4. SavageCDN

    Jul 12 Moderator

    mmmmm...charred blackfish

  5. Edited 3 months ago by HeroesandvillainsOS

    Yeah they spawn and blow up for me on Tanoa with no outside mods too. But not because of hangers, but because the spawns don't respect objects I've manually placed down. I have no clue if they're supposed to check for placed objects or not though.

  6. @HeroesandvillainsOS Yeah they spawn and blow up for me on Tanoa with no outside mods too. But not because of hangers, but because the spawns don't respect objects I've manually placed down. I have no clue if they're supposed to check for placed objects or not though.

    I'm not sure either - I guess the blacklists in mil objectives etc are there to stop that. I get a blackfish (and sometimes a mixed vehicle) roast just putting down the modules, with no manual placement of any other objects :(

  7. Tupolov

    Jul 12 Administrator

    I pushed some updates about 4 weeks ago that should have fixed those issues. Hmmm. You got an unbinarized SQM to share?

  8. Yeah, sorry, I should have sent it unbinarised to begin with.

    https://1drv.ms/f/s!Ao3TX2Rirny5hLxRupZ2VzUhmpjt8A

  9. Tupolov

    Jul 12 Administrator

    Thanks for the quick reply!

  10. Least I can do given the support I'm getting!

  11. Tupolov

    Jul 13 Administrator
    Edited 3 months ago by Tupolov

    Ok, thanks for this, turns out our size check for aircraft was not working. Working on a fix now, screenshot below of current progress using your mission.

    -image-

  12. Tupolov

    Jul 13 Administrator

    https://github.com/ALiVEOS/ALiVE.OS/commit/3f3a6e73d0794f0a42d5ad3723e3c4678ddac602

  13. Awesome, thanks Tupolov.

 

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