I might be dumb but I couldn't find the answer. Does alive natively process ai and put them on headless clients or do I need an outside mod? I know the last time I used the mod I had to use wertless headless ai.
I might be dumb but I couldn't find the answer. Does alive natively process ai and put them on headless clients or do I need an outside mod? I know the last time I used the mod I had to use wertless headless ai.
Yes all handled by ALiVE.
All you need to do:
1) Change in ALiVE (Required) the AI distribuition to Headless Client.
2) Place HC located in virtual entities and set to playable and give a name HC
Done! :D
Sorry if ignorant question, still learning the in/outs of running Arma server. Does the server have to be setup as Headless Client or everything is on Alive's end?
@DrDetroit Sorry if ignorant question, still learning the in/outs of running Arma server. Does the server have to be setup as Headless Client or everything is on Alive's end?
You will need to:
// HEADLESS CLIENT headlessClients[] = {"127.0.0.1"}; // list of IP addresses allowed to connect using headless clients; example: {"127.0.0.1", "192.168.1.100"}; localClient[] = {"127.0.0.1"}; // list of IP addresses to which are granted unlimited bandwidth; example: {"127.0.0.1", "192.168.1.100"};
- create a profile folder for your headless client and make sure that these details are in a bat file or launcher parameters along with any server details, eq password.
I think that is it from memory.
Thank you good sir!! Much appreciated!
Good day!
DrDetroit