Server save and exit not working??

  1. 8 years ago

    Hello.
    I just recently setup a private dedicated server using TADST and ALiVE so that i could play my SP missions and save without having the out of memory crash.
    After some tinkering, i managed to get my player stats showing up in the war room, sessions played, activities within session, kia's, server operation, ect. all that shows up, and i get the message off to the right when i load up the server.
    However, when I go to look up the server performance monitoring in the war room, nothing shows up. Also, when I'm in game and i attempt to use the "Server save and exit" option, nothing happens. The ALiVE menu works, the admin exit work, as well as player exit. Yet the "Server save and exit", option, seems to be unresponsive.
    Any idea on what would cause this? or hows to solve this issue?

  2. Edited 8 years ago by ski2060

    I am having the exact same issue since yesterday's update. Trying to get mine to save right now.
    I posted an RPT and alive plugin log in another thread, but here they are again...
    https://www.dropbox.com/s/27qguvtt51vpor6/arma3server_2016-04-13_16-10-18.rpt?dl=0
    https://www.dropbox.com/s/dskaubda7v29rpf/aliveplugin_2016-04-14_07-56.txt?dl=0

    Weird.. it's working now. I closed my server down, and uploaded a new version of my map with a couple of tweaks, and re-uploaded the new version of Alive to the server. Even though I had updated to 1.03 earlier today, when I join the server it tells me that the server is still on 1.02.
    I double checked that both versions are the same, even copying the files from the server to my system, and it still tells me they are different.

    Meh, it's saving now...

  3. Tupolov

    15 Apr 2016 Administrator

    @nhdkiller Server performance recording is switched off at the moment. Normal service will resume shortly.

    Post your logs for Server RPT and plugin logs so we can see where the issue might be. You do need to be logged in as admin to use the Server Save and Exit button.

    @ski2060 - can update your other thread if things are working now?

  4. where can i find my RPT and plugin logs using windows 10?
    And i believe i am logged in as admin. I usually go to map/players/and vote myself admin since im the only one using server. Is there another way to log in as an admin that i should be doing?

  5. Edited 8 years ago by HeroesandvillainsOS

    @nhdkiller where can i find my RPT and plugin logs using windows 10?
    And i believe i am logged in as admin. I usually go to map/players/and vote myself admin since im the only one using server. Is there another way to log in as an admin that i should be doing?

    I think you're going to want to physically log in as admin. With TADST, on the first tab, you can set a password for the admin there. Let's pretend the password is "yourpassword".

    On the player select screen, type / to get the bar open to type with.

    Then click #

    Then type "loginyourpassword." Without quotes and click enter.

  6. Edited 8 years ago by SavageCDN

    RPT file should be in the root of the A3 server directory. Plugin log should be in the @aliveserver folder.

    edit: heroes Ninja - by one second!!

    You'll need to assign the server an admin password in your server.cfg file.

    https://community.bistudio.com/wiki/Multiplayer_Server_Commands
    https://community.bistudio.com/wiki/server.cfg

  7. Edited 8 years ago by HeroesandvillainsOS

    @SavageCDN RPT file should be in the root of the A3 server directory. Plugin log should be in the @aliveserver folder.

    edit: heroes Ninja - by one second!!

    You'll need to assign the server an admin password in your server.cfg file.

    https://community.bistudio.com/wiki/Multiplayer_Server_Commands
    https://community.bistudio.com/wiki/server.cfg

    With TADST he can add the password within the TASDT app itself.

  8. Ah ok thanks.. never tried TADST myself :)

  9. Edited 8 years ago by HeroesandvillainsOS

    @SavageCDN Ah ok thanks.. never tried TADST myself :)

    It's an ingenious little tool, especially for solo players and small groups that want to experience persistence with ALiVE. I'd imagine it's not ideal for large groups but it gets the job done and it's free. It's also very reliable. Never had an issue myself which is a minor miracle with Arma.

  10. Deleted 8 years ago by nhdkiller
  11. Deleted 8 years ago by nhdkiller
  12. Plugin
    https://www.dropbox.com/s/zrtt78b8mub5g8v/aliveplugin_2016-04-15_15-40.txt?dl=0
    RPT file
    https://www.dropbox.com/s/ktrgngudgwpx3k9/arma3server_2016-04-15_15-37-01.rpt?dl=0

  13. Tupolov

    16 Apr 2016 Administrator
    Edited 8 years ago by Tupolov

    Your issue is:

    Scripting function 'alive_fnc_buttonabort' is not allowed to be remotely executed

    Have you implemented some additional security to your server for remote execution?

  14. ummm, only what TADST has. I added file patching and battle eye. other than those two things not that i know of.
    How can i check?

  15. Edited 8 years ago by SpyderBlack723

    What mods are you using? Try testing with only CBA and ALiVE. Some mods enable security features that can break mods that don't use those same features.

  16. @A.I.S.S. 3 - Feat of Arms V2;@ALiVE;@BC-Phoenix;@Bullet Casings;@CBA_A3;@AliveServer;@DragonFyreEden;@FFISv1.25;@tmr;_CommonRedist"
    this is my mod list

  17. Edited 8 years ago by nhdkiller

    k, so i figured out the problem, it was a mod.
    however, even though i can use the "Server save and exit" now, it doesn't seem like Player local, player loadout, or tasks are saving, everytime i exit, close down the server, then restart it, it seems to reset all entities. any reason why?

  18. Tupolov

    16 Apr 2016 Administrator

    Sounds like you are getting further, again post RPT and logs if possible.

  19. Edited 8 years ago by nhdkiller

    heres the latest from today

    https://www.dropbox.com/s/zm9mwseptb86m3t/aliveplugin_2016-04-16_15-09.txt?dl=0

    https://www.dropbox.com/s/m6dswn9g8bcs3oz/arma3server_2016-04-16_13-56-30.rpt?dl=0

  20. Tupolov

    17 Apr 2016 Administrator

    Its definitely saving and loading player details and loadouts, ensure you don't have a respawn setting that respawns people at the beginning of the mission.

    Its doesn't look like you have task persistence switched on.

  21. Newer ›
 

or Sign Up to reply!