So a common issue I have when using ALiVE is placing garrisons. For example if the players are working out of Rhino on Clafghan, I'll put blufor AI in the towers, patrolling around the perimeter, etc. My issue is if I sync that group pulling "guard duty" to the Virtual AI, then they won't stay put, or might but will throw off the AI commander by never going to do what he tells them to do.
If I do NOT sync them, then the AI commander will treat the scenario like they don't exist, and place one of his own allotted groups to defend the area. However they will not take up smart static positions inside towers, or conduct themselves the same way I can manage with manual placement. (Not an ALiVE issue, that. Just pointing out that there is a benefit to manual placement)
I'd like to know if there's a way to get the commander to recognize these groups/units/vehicles as garrison or defending forces, and free himself up a few more groups to use for pushing objectives. If that is not currently possible, I'd like to open a dialogue about this as a potential feature for a future update.