@SpyderBlack723 The responses in that thread essentially mean: No
Try putting this in the init line of a unit:
0 = [this, face this] spawn {sleep 1; (_this select 0) setface (_this select 1)};
Yeah seems that way. Thanks for the code. Unfortunately, sticking this in the init of a unit in a mission I'm working on (a LOP ANA unit) isn't working. I'm still The Great White Hope. lol. No biggie really but if you guys have any other ideas, I'm down for testing.
I tried using R3vo's 3den Enhanced too because I vaguely remembered him adding some unit trait features, but unfortunately, although the unit is set to all the right stuff, I don't see any way to override the user profile.