Updated
V0.8
Added
- Added High Command features (went from 5% to 95% in terms of functionality)
Changed
- Consolidated functions
Other
- Updated main post
This updates consists mostly of High Command feature implementations and some cleaning of the entire system.
High Command is Singleplayer-only for now, I'll probably treat this the same was as I did when I first released this script (I'll finish it up and then work towards MP implementation if possible).
A very quick rundown of how everything works.
Group Select Mode: Allows you to click on the map, if there is a profiled group within 300m of where you clicked then it will select the closest one.
Waypoint Mode: Clicking on the map will add 'Planned Waypoints' for that group, each click on the map will use the current waypoint settings at that time. You can change the waypoint settings by using hitting the 'waypoint settings' button and clicking the desired settings. If you click on the map with a standard move waypoint, then change settings to SAD (Search and Destroy), then the next click will output an SAD waypoint, while the first one remains a 'Move' waypoint. This way you can have multiple waypoints, each with unique settings.
Confirm Waypoints: Will execute all current planned waypoints for the currently selected group if any exist.
Clear Waypoints: Will clear the selected profile of all of it's waypoints, if any planned waypoints exist, it will delete this... in this case a second click will be needed to erase the waypoints that the group is already moving to.
Ambient Commands: This is currently WIP and is disabled for that reason. It will include the ability to wipe a profiles ambient commands such as "Ambient Movement" and "Garrison". It will also include the ability to apply those commands on profiles.
A quick note regarding visible waypoints, I tried to simply draw a line between each waypoint in order to show the order of waypoints easily without cluttering the map. However, the drawLine command has issues with variables and so I just went with a marker method that draws an arrow on the map. The arrow points in the direction from the prior waypoint to the next one and also scales based on the distance between each waypoint. Overall, it seems like a good alternative but if I can find a better way to do it I will.
As always, let me know if you discover any issues. Thanks to all who have downloaded and provided feedback already, it's a strong motivator to continue this, especially when free time starts to dwindle.
Download
https://www.dropbox.com/s/0ch67la3hlp8bgc/ALiVE-Tactical-Command.zip?dl=0