Difference between revisions of "Custom Blacklists"
From ALiVE Wiki
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The ALiVE modules have blacklists of units, groups and buildings stored in sys_profile. The mission editor and script is able to define which units get blacklisted or blacklisted on top of the current blacklists. | The ALiVE modules have blacklists of units, groups and buildings stored in sys_profile. The mission editor and script is able to define which units get blacklisted or blacklisted on top of the current blacklists. | ||
− | + | You can use the following file and example to override blacklists, and vehicles used by ALiVE modules. | |
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["MISSION INIT - Waiting"] call ALIVE_fnc_dump; | ["MISSION INIT - Waiting"] call ALIVE_fnc_dump; | ||
− | waitUntil {!isNil " | + | waitUntil {!isNil "ALiVE_STATIC_DATA_LOADED"}; |
["MISSION INIT - Continue"] call ALIVE_fnc_dump; | ["MISSION INIT - Continue"] call ALIVE_fnc_dump; | ||
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["MISSION INIT - Static data override loaded"] call ALIVE_fnc_dump; | ["MISSION INIT - Static data override loaded"] call ALIVE_fnc_dump; | ||
− | + | ||
+ | |||
// ------------------------------------------------------------------------------------------------------------- | // ------------------------------------------------------------------------------------------------------------- | ||
+ | |||
}; | }; | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Line 47: | Line 34: | ||
<syntaxhighlight lang="php"> | <syntaxhighlight lang="php"> | ||
/* | /* | ||
− | * | + | * CQB houses |
*/ | */ | ||
− | + | ALiVE_MIL_CQB_STRATEGICHOUSES = | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | ALiVE_MIL_CQB_STRATEGICHOUSES = | + | |
[ | [ | ||
//A3 | //A3 | ||
Line 109: | Line 85: | ||
]; | ]; | ||
− | ALiVE_MIL_CQB_UNITBLACKLIST = | + | /* |
+ | * CQB unit blacklist | ||
+ | */ | ||
+ | |||
+ | ALiVE_MIL_CQB_UNITBLACKLIST = | ||
[ | [ | ||
//A3 | //A3 | ||
Line 145: | Line 125: | ||
"B_Protagonist_VR_F", | "B_Protagonist_VR_F", | ||
"O_Protagonist_VR_F", | "O_Protagonist_VR_F", | ||
− | "I_Protagonist_VR_F" | + | "I_Protagonist_VR_F", |
+ | |||
+ | "C_Driver_1_black_F", | ||
+ | "C_Driver_1_blue_F", | ||
+ | "C_Driver_1_F", | ||
+ | "C_Driver_1_green_F", | ||
+ | "C_Driver_1_orange_F", | ||
+ | "C_Driver_1_random_base_F", | ||
+ | "C_Driver_1_red_F", | ||
+ | "C_Driver_1_white_F", | ||
+ | "C_Driver_1_yellow_F", | ||
+ | "C_Driver_2_F", | ||
+ | "C_Driver_3_F", | ||
+ | "C_Driver_4_F" | ||
]; | ]; | ||
/* | /* | ||
− | * | + | * Mil placement / Ambient civilians / Mil logistics vehicle blacklist |
*/ | */ | ||
− | + | ||
− | + | ALiVE_PLACEMENT_UNITBLACKLIST = | |
− | ALiVE_PLACEMENT_UNITBLACKLIST = | + | |
[ | [ | ||
"O_UAV_AI", | "O_UAV_AI", | ||
Line 181: | Line 173: | ||
]; | ]; | ||
− | ALiVE_PLACEMENT_VEHICLEBLACKLIST = | + | /* |
+ | * Mil placement / Ambient civilians / Mil logistics vehicle blacklist | ||
+ | */ | ||
+ | |||
+ | ALiVE_PLACEMENT_VEHICLEBLACKLIST = | ||
[ | [ | ||
"O_UAV_02_F", | "O_UAV_02_F", | ||
Line 211: | Line 207: | ||
]; | ]; | ||
− | ALiVE_PLACEMENT_GROUPBLACKLIST = | + | /* |
+ | * Mil placement group blacklist | ||
+ | */ | ||
+ | |||
+ | ALiVE_PLACEMENT_GROUPBLACKLIST = | ||
[ | [ | ||
"HAF_AttackTeam_UAV", | "HAF_AttackTeam_UAV", | ||
Line 237: | Line 237: | ||
"OI_diverTeam_Boat", | "OI_diverTeam_Boat", | ||
"OI_diverTeam_SDV", | "OI_diverTeam_SDV", | ||
− | "BUS_TankPlatoon_AA", | + | "BUS_TankPlatoon_AA", |
− | "BUS_MechInf_AA" | + | "BUS_MechInf_AA" |
]; | ]; | ||
/* | /* | ||
− | * Custom support and ammo classes for | + | * Custom transport,support, and ammo classes for factions |
− | * Used by MP | + | * Used by MP,MCP,ML to place support vehicles and ammo boxes |
* If no faction specific settings are found will fall back to side | * If no faction specific settings are found will fall back to side | ||
*/ | */ | ||
+ | /* | ||
+ | * Mil placement ambient vehicles for sides | ||
+ | */ | ||
ALIVE_sideDefaultSupports = [] call ALIVE_fnc_hashCreate; | ALIVE_sideDefaultSupports = [] call ALIVE_fnc_hashCreate; | ||
− | [ALIVE_sideDefaultSupports, "EAST", ["O_Truck_02_Ammo_F","O_Truck_02_box_F","O_Truck_02_fuel_F","O_Truck_02_medical_F","O_Truck_02_transport_F","O_Truck_02_covered_F"]] call ALIVE_fnc_hashSet; | + | [ALIVE_sideDefaultSupports, "EAST", ["O_Truck_02_Ammo_F","O_Truck_02_box_F","O_Truck_02_fuel_F","O_Truck_02_medical_F","O_Truck_02_transport_F","O_Truck_02_covered_F"]] call ALIVE_fnc_hashSet; |
− | [ALIVE_sideDefaultSupports, "WEST", ["B_Truck_01_ammo_F","B_Truck_01_fuel_F","B_Truck_01_medical_F","B_Truck_01_Repair_F","B_Truck_01_transport_F","B_Truck_01_covered_F"]] call ALIVE_fnc_hashSet; | + | [ALIVE_sideDefaultSupports, "WEST", ["B_Truck_01_ammo_F","B_Truck_01_fuel_F","B_Truck_01_medical_F","B_Truck_01_Repair_F","B_Truck_01_transport_F","B_Truck_01_covered_F"]] call ALIVE_fnc_hashSet; |
[ALIVE_sideDefaultSupports, "GUER", ["I_Truck_02_ammo_F","I_Truck_02_box_F","I_Truck_02_fuel_F","I_Truck_02_medical_F","I_Truck_02_covered_F","I_Truck_02_transport_F"]] call ALIVE_fnc_hashSet; | [ALIVE_sideDefaultSupports, "GUER", ["I_Truck_02_ammo_F","I_Truck_02_box_F","I_Truck_02_fuel_F","I_Truck_02_medical_F","I_Truck_02_covered_F","I_Truck_02_transport_F"]] call ALIVE_fnc_hashSet; | ||
[ALIVE_sideDefaultSupports, "CIV", ["C_Van_01_box_F","C_Van_01_transport_F","C_Van_01_fuel_F"]] call ALIVE_fnc_hashSet; | [ALIVE_sideDefaultSupports, "CIV", ["C_Van_01_box_F","C_Van_01_transport_F","C_Van_01_fuel_F"]] call ALIVE_fnc_hashSet; | ||
+ | |||
+ | /* | ||
+ | * Mil placement random supply boxes for sides | ||
+ | */ | ||
ALIVE_sideDefaultSupplies = [] call ALIVE_fnc_hashCreate; | ALIVE_sideDefaultSupplies = [] call ALIVE_fnc_hashCreate; | ||
Line 258: | Line 265: | ||
[ALIVE_sideDefaultSupplies, "WEST", ["Box_NATO_Ammo_F","Box_NATO_AmmoOrd_F","Box_NATO_Grenades_F","Box_NATO_Support_F","Box_NATO_Wps_F","Box_NATO_WpsLaunch_F","Box_NATO_WpsSpecial_F"]] call ALIVE_fnc_hashSet; | [ALIVE_sideDefaultSupplies, "WEST", ["Box_NATO_Ammo_F","Box_NATO_AmmoOrd_F","Box_NATO_Grenades_F","Box_NATO_Support_F","Box_NATO_Wps_F","Box_NATO_WpsLaunch_F","Box_NATO_WpsSpecial_F"]] call ALIVE_fnc_hashSet; | ||
[ALIVE_sideDefaultSupplies, "GUER", ["Box_IND_Ammo_F","Box_IND_AmmoOrd_F","Box_IND_Grenades_F","Box_IND_Support_F","Box_IND_Wps_F","Box_IND_WpsLaunch_F","Box_IND_WpsSpecial_F"]] call ALIVE_fnc_hashSet; | [ALIVE_sideDefaultSupplies, "GUER", ["Box_IND_Ammo_F","Box_IND_AmmoOrd_F","Box_IND_Grenades_F","Box_IND_Support_F","Box_IND_Wps_F","Box_IND_WpsLaunch_F","Box_IND_WpsSpecial_F"]] call ALIVE_fnc_hashSet; | ||
+ | |||
+ | /* | ||
+ | * Mil logistics convoy transport vehicles fallback for sides | ||
+ | */ | ||
ALIVE_sideDefaultTransport = [] call ALIVE_fnc_hashCreate; | ALIVE_sideDefaultTransport = [] call ALIVE_fnc_hashCreate; | ||
Line 264: | Line 275: | ||
[ALIVE_sideDefaultTransport, "GUER", ["I_Truck_02_covered_F","I_Truck_02_transport_F"]] call ALIVE_fnc_hashSet; | [ALIVE_sideDefaultTransport, "GUER", ["I_Truck_02_covered_F","I_Truck_02_transport_F"]] call ALIVE_fnc_hashSet; | ||
[ALIVE_sideDefaultTransport, "CIV", ["C_Van_01_transport_F"]] call ALIVE_fnc_hashSet; | [ALIVE_sideDefaultTransport, "CIV", ["C_Van_01_transport_F"]] call ALIVE_fnc_hashSet; | ||
+ | |||
+ | /* | ||
+ | * Mil logistics air transport vehicles fallback for sides | ||
+ | */ | ||
ALIVE_sideDefaultAirTransport = [] call ALIVE_fnc_hashCreate; | ALIVE_sideDefaultAirTransport = [] call ALIVE_fnc_hashCreate; | ||
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[ALIVE_sideDefaultAirTransport, "CIV", []] call ALIVE_fnc_hashSet; | [ALIVE_sideDefaultAirTransport, "CIV", []] call ALIVE_fnc_hashSet; | ||
− | + | ||
− | + | /* | |
− | + | * Mil placement ambient vehicles per faction | |
− | + | */ | |
− | + | ||
ALIVE_factionDefaultSupports = [] call ALIVE_fnc_hashCreate; | ALIVE_factionDefaultSupports = [] call ALIVE_fnc_hashCreate; | ||
− | [ALIVE_factionDefaultSupports, "OPF_F", ["O_Truck_02_Ammo_F","O_Truck_02_box_F","O_Truck_02_fuel_F","O_Truck_02_medical_F","O_Truck_02_transport_F","O_Truck_02_covered_F"]] call ALIVE_fnc_hashSet; | + | [ALIVE_factionDefaultSupports, "OPF_F", ["O_Truck_02_Ammo_F","O_Truck_02_box_F","O_Truck_02_fuel_F","O_Truck_02_medical_F","O_Truck_02_transport_F","O_Truck_02_covered_F"]] call ALIVE_fnc_hashSet; |
[ALIVE_factionDefaultSupports, "OPF_G_F", ["O_G_Offroad_01_armed_F","O_G_Van_01_fuel_F","O_G_Van_01_transport_F"]] call ALIVE_fnc_hashSet; | [ALIVE_factionDefaultSupports, "OPF_G_F", ["O_G_Offroad_01_armed_F","O_G_Van_01_fuel_F","O_G_Van_01_transport_F"]] call ALIVE_fnc_hashSet; | ||
− | [ALIVE_factionDefaultSupports, "IND_F", ["I_Truck_02_ammo_F","I_Truck_02_box_F","I_Truck_02_fuel_F","I_Truck_02_medical_F","I_Truck_02_covered_F","I_Truck_02_transport_F"]] call ALIVE_fnc_hashSet; | + | [ALIVE_factionDefaultSupports, "IND_F", ["I_Truck_02_ammo_F","I_Truck_02_box_F","I_Truck_02_fuel_F","I_Truck_02_medical_F","I_Truck_02_covered_F","I_Truck_02_transport_F"]] call ALIVE_fnc_hashSet; |
− | [ALIVE_factionDefaultSupports, "BLU_F", ["B_Truck_01_ammo_F","B_Truck_01_fuel_F","B_Truck_01_medical_F","B_Truck_01_Repair_F","B_Truck_01_transport_F","B_Truck_01_covered_F"]] call ALIVE_fnc_hashSet; | + | [ALIVE_factionDefaultSupports, "BLU_F", ["B_Truck_01_ammo_F","B_Truck_01_fuel_F","B_Truck_01_medical_F","B_Truck_01_Repair_F","B_Truck_01_transport_F","B_Truck_01_covered_F"]] call ALIVE_fnc_hashSet; |
[ALIVE_factionDefaultSupports, "BLU_G_F", ["B_G_Van_01_fuel_F","B_G_Van_01_transport_F"]] call ALIVE_fnc_hashSet; | [ALIVE_factionDefaultSupports, "BLU_G_F", ["B_G_Van_01_fuel_F","B_G_Van_01_transport_F"]] call ALIVE_fnc_hashSet; | ||
[ALIVE_factionDefaultSupports, "CIV_F", ["C_Van_01_box_F","C_Van_01_transport_F","C_Van_01_fuel_F"]] call ALIVE_fnc_hashSet; | [ALIVE_factionDefaultSupports, "CIV_F", ["C_Van_01_box_F","C_Van_01_transport_F","C_Van_01_fuel_F"]] call ALIVE_fnc_hashSet; | ||
+ | |||
+ | /* | ||
+ | * Mil placement random supply boxes per faction | ||
+ | */ | ||
ALIVE_factionDefaultSupplies = [] call ALIVE_fnc_hashCreate; | ALIVE_factionDefaultSupplies = [] call ALIVE_fnc_hashCreate; | ||
Line 291: | Line 309: | ||
[ALIVE_factionDefaultSupplies, "BLU_F", ["Box_NATO_Ammo_F","Box_NATO_AmmoOrd_F","Box_NATO_Grenades_F","Box_NATO_Support_F","Box_NATO_Wps_F","Box_NATO_WpsLaunch_F","Box_NATO_WpsSpecial_F"]] call ALIVE_fnc_hashSet; | [ALIVE_factionDefaultSupplies, "BLU_F", ["Box_NATO_Ammo_F","Box_NATO_AmmoOrd_F","Box_NATO_Grenades_F","Box_NATO_Support_F","Box_NATO_Wps_F","Box_NATO_WpsLaunch_F","Box_NATO_WpsSpecial_F"]] call ALIVE_fnc_hashSet; | ||
[ALIVE_factionDefaultSupplies, "BLU_G_F", ["Box_IND_Ammo_F","Box_IND_AmmoOrd_F","Box_IND_Grenades_F","Box_IND_Support_F","Box_IND_Wps_F","Box_IND_WpsLaunch_F","Box_IND_WpsSpecial_F"]] call ALIVE_fnc_hashSet; | [ALIVE_factionDefaultSupplies, "BLU_G_F", ["Box_IND_Ammo_F","Box_IND_AmmoOrd_F","Box_IND_Grenades_F","Box_IND_Support_F","Box_IND_Wps_F","Box_IND_WpsLaunch_F","Box_IND_WpsSpecial_F"]] call ALIVE_fnc_hashSet; | ||
+ | |||
+ | /* | ||
+ | * Mil logistics convoy transport vehicles per faction | ||
+ | */ | ||
ALIVE_factionDefaultTransport = [] call ALIVE_fnc_hashCreate; | ALIVE_factionDefaultTransport = [] call ALIVE_fnc_hashCreate; | ||
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[ALIVE_factionDefaultTransport, "BLU_G_F", ["B_G_Van_01_transport_F"]] call ALIVE_fnc_hashSet; | [ALIVE_factionDefaultTransport, "BLU_G_F", ["B_G_Van_01_transport_F"]] call ALIVE_fnc_hashSet; | ||
[ALIVE_factionDefaultTransport, "CIV_F", ["C_Van_01_transport_F"]] call ALIVE_fnc_hashSet; | [ALIVE_factionDefaultTransport, "CIV_F", ["C_Van_01_transport_F"]] call ALIVE_fnc_hashSet; | ||
+ | |||
+ | /* | ||
+ | * Mil logistics air transport vehicles per faction | ||
+ | */ | ||
ALIVE_factionDefaultAirTransport = [] call ALIVE_fnc_hashCreate; | ALIVE_factionDefaultAirTransport = [] call ALIVE_fnc_hashCreate; | ||
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[ALIVE_factionDefaultAirTransport, "CIV_F", []] call ALIVE_fnc_hashSet; | [ALIVE_factionDefaultAirTransport, "CIV_F", []] call ALIVE_fnc_hashSet; | ||
− | + | ||
− | [ | + | |
− | [ | + | /* |
− | [ | + | * Garrison building defaults |
− | [ | + | */ |
− | [ | + | |
− | [ | + | ALIVE_garrisonPositions = [] call ALIVE_fnc_hashCreate; |
+ | [ALIVE_garrisonPositions, "Land_Cargo_HQ_V1_F", [6,7,8]] call ALIVE_fnc_hashSet; | ||
+ | [ALIVE_garrisonPositions, "Land_Cargo_HQ_V2_F", [6,7,8]] call ALIVE_fnc_hashSet; | ||
+ | [ALIVE_garrisonPositions, "Land_Cargo_HQ_V3_F", [6,7,8]] call ALIVE_fnc_hashSet; | ||
+ | [ALIVE_garrisonPositions, "Land_Medevac_HQ_V1_F", [6,7,8]] call ALIVE_fnc_hashSet; | ||
+ | [ALIVE_garrisonPositions, "Land_Cargo_Tower_V3_F", [15,12,8]] call ALIVE_fnc_hashSet; | ||
+ | [ALIVE_garrisonPositions, "Land_Cargo_Tower_V2_F", [15,12,8]] call ALIVE_fnc_hashSet; | ||
+ | [ALIVE_garrisonPositions, "Land_Cargo_Tower_V1_F", [15,12,8]] call ALIVE_fnc_hashSet; | ||
+ | [ALIVE_garrisonPositions, "Land_Cargo_Patrol_V1_F", [1]] call ALIVE_fnc_hashSet; | ||
+ | [ALIVE_garrisonPositions, "Land_Cargo_Patrol_V2_F", [1]] call ALIVE_fnc_hashSet; | ||
+ | [ALIVE_garrisonPositions, "Land_Cargo_Patrol_V3_F", [1]] call ALIVE_fnc_hashSet; | ||
+ | [ALIVE_garrisonPositions, "Land_CarService_F", [2,5]] call ALIVE_fnc_hashSet; | ||
+ | [ALIVE_garrisonPositions, "Land_u_Barracks_V2_F", [36,37,35,34,32,33,40,44]] call ALIVE_fnc_hashSet; | ||
+ | [ALIVE_garrisonPositions, "Land_i_Barracks_V1_F", [36,37,35,34,32,33,40,44]] call ALIVE_fnc_hashSet; | ||
+ | [ALIVE_garrisonPositions, "Land_i_Barracks_V2_F", [36,37,35,34,32,33,40,44]] call ALIVE_fnc_hashSet; | ||
+ | |||
+ | |||
</syntaxhighlight> | </syntaxhighlight> |
Revision as of 02:58, 15 August 2014
The ALiVE modules have blacklists of units, groups and buildings stored in sys_profile. The mission editor and script is able to define which units get blacklisted or blacklisted on top of the current blacklists.
You can use the following file and example to override blacklists, and vehicles used by ALiVE modules.
Heres an example from the AS Alamo mission on the website to load and apply your own custom settings
init.sqf
if(isServer) then { // ------------------------------------------------------------------------------------------------------------- // override default data // see script/staticData.sqf ["MISSION INIT - Waiting"] call ALIVE_fnc_dump; waitUntil {!isNil "ALiVE_STATIC_DATA_LOADED"}; ["MISSION INIT - Continue"] call ALIVE_fnc_dump; // override static data settings call compile (preprocessFileLineNumbers "script\staticData.sqf"); ["MISSION INIT - Static data override loaded"] call ALIVE_fnc_dump; // ------------------------------------------------------------------------------------------------------------- };
script\staticData.sqf
/* * CQB houses */ ALiVE_MIL_CQB_STRATEGICHOUSES = [ //A3 "Land_Cargo_Patrol_V1_F", "Land_Cargo_Patrol_V2_F", "Land_Cargo_House_V1_F", "Land_Cargo_House_V2_F", "Land_Cargo_Tower_V3_F", "Land_Airport_Tower_F", "Land_Cargo_HQ_V1_F", "Land_Cargo_HQ_V2_F", "Land_MilOffices_V1_F", "Land_Offices_01_V1_F", "Land_Research_HQ_F", "Land_CarService_F", "Land_Hospital_main_F", "Land_dp_smallFactory_F", "Land_Radar_F", "Land_TentHangar_V1_F", //A2 "Land_A_TVTower_Base", "Land_Dam_ConcP_20", "Land_Ind_Expedice_1", "Land_Ind_SiloVelke_02", "Land_Mil_Barracks", "Land_Mil_Barracks_i", "Land_Mil_Barracks_L", "Land_Mil_Guardhouse", "Land_Mil_House", "Land_Fort_Watchtower", "Land_Vysilac_FM", "Land_SS_hangar", "Land_telek1", "Land_vez", "Land_A_FuelStation_Shed", "Land_watertower1", "Land_trafostanica_velka", "Land_Ind_Oil_Tower_EP1", "Land_A_Villa_EP1", "Land_fortified_nest_small_EP1", "Land_Mil_Barracks_i_EP1", "Land_fortified_nest_big_EP1", "Land_Fort_Watchtower_EP1", "Land_Ind_PowerStation_EP1", "Land_Ind_PowerStation" ]; /* * CQB unit blacklist */ ALiVE_MIL_CQB_UNITBLACKLIST = [ //A3 "B_Helipilot_F", "B_diver_F", "B_diver_TL_F", "B_diver_exp_F", "B_RangeMaster_F", "B_crew_F", "B_Pilot_F", "B_helicrew_F", "O_helipilot_F", "O_diver_F", "O_diver_TL_F", "O_diver_exp_F", "O_crew_F", "O_Pilot_F", "O_helicrew_F", "O_UAV_AI", "I_crew_F", "I_helipilot_F", "I_helicrew_F", "I_diver_F", "I_diver_exp_F", "I_diver_TL_F", "I_pilot_F", "I_Story_Colonel_F", "B_Soldier_VR_F", "O_Soldier_VR_F", "I_Soldier_VR_F", "C_Soldier_VR_F", "B_Protagonist_VR_F", "O_Protagonist_VR_F", "I_Protagonist_VR_F", "C_Driver_1_black_F", "C_Driver_1_blue_F", "C_Driver_1_F", "C_Driver_1_green_F", "C_Driver_1_orange_F", "C_Driver_1_random_base_F", "C_Driver_1_red_F", "C_Driver_1_white_F", "C_Driver_1_yellow_F", "C_Driver_2_F", "C_Driver_3_F", "C_Driver_4_F" ]; /* * Mil placement / Ambient civilians / Mil logistics vehicle blacklist */ ALiVE_PLACEMENT_UNITBLACKLIST = [ "O_UAV_AI", "B_UAV_AI", "C_Driver_1_black_F", "C_Driver_1_blue_F", "C_Driver_1_F", "C_Driver_1_green_F", "C_Driver_1_orange_F", "C_Driver_1_random_base_F", "C_Driver_1_red_F", "C_Driver_1_white_F", "C_Driver_1_yellow_F", "C_Driver_2_F", "C_Driver_3_F", "C_Driver_4_F", "B_Soldier_VR_F", "O_Soldier_VR_F", "I_Soldier_VR_F", "C_Soldier_VR_F", "B_Protagonist_VR_F", "O_Protagonist_VR_F", "I_Protagonist_VR_F", "C_Marshal_F", "C_man_pilot_F" ]; /* * Mil placement / Ambient civilians / Mil logistics vehicle blacklist */ ALiVE_PLACEMENT_VEHICLEBLACKLIST = [ "O_UAV_02_F", "O_UAV_02_CAS_F", "O_UAV_01_F", "O_UGV_01_F", "O_UGV_01_rcws_F", "B_UAV_01_F", "B_UAV_02_F", "B_UAV_02_CAS_F", "B_UGV_01_F", "B_UGV_01_rcws_F", "B_Parachute_02_F", "I_Parachute_02_F", "O_Parachute_02_F", "Parachute", "Parachute_02_base_F", "ParachuteBase", "ParachuteEast", "ParachuteG", "ParachuteWest", "C_Kart_01_Blu_F", "C_Kart_01_F", "C_Kart_01_F_Base", "C_Kart_01_Fuel_F", "C_Kart_01_Red_F", "C_Kart_01_Vrana_F" ]; /* * Mil placement group blacklist */ ALiVE_PLACEMENT_GROUPBLACKLIST = [ "HAF_AttackTeam_UAV", "HAF_ReconTeam_UAV", "HAF_AttackTeam_UGV", "HAF_ReconTeam_UGV", "HAF_SmallTeam_UAV", "HAF_DiverTeam", "HAF_DiverTeam_Boat", "HAF_DiverTeam_SDV", "BUS_AttackTeam_UAV", "BUS_ReconTeam_UAV", "BUS_AttackTeam_UGV", "BUS_ReconTeam_UGV", "BUS_SmallTeam_UAV", "BUS_DiverTeam", "BUS_DiverTeam_Boat", "BUS_DiverTeam_SDV", "OI_AttackTeam_UAV", "OI_ReconTeam_UAV", "OI_AttackTeam_UGV", "OI_ReconTeam_UGV", "OI_SmallTeam_UAV", "OI_diverTeam", "OI_diverTeam_Boat", "OI_diverTeam_SDV", "BUS_TankPlatoon_AA", "BUS_MechInf_AA" ]; /* * Custom transport,support, and ammo classes for factions * Used by MP,MCP,ML to place support vehicles and ammo boxes * If no faction specific settings are found will fall back to side */ /* * Mil placement ambient vehicles for sides */ ALIVE_sideDefaultSupports = [] call ALIVE_fnc_hashCreate; [ALIVE_sideDefaultSupports, "EAST", ["O_Truck_02_Ammo_F","O_Truck_02_box_F","O_Truck_02_fuel_F","O_Truck_02_medical_F","O_Truck_02_transport_F","O_Truck_02_covered_F"]] call ALIVE_fnc_hashSet; [ALIVE_sideDefaultSupports, "WEST", ["B_Truck_01_ammo_F","B_Truck_01_fuel_F","B_Truck_01_medical_F","B_Truck_01_Repair_F","B_Truck_01_transport_F","B_Truck_01_covered_F"]] call ALIVE_fnc_hashSet; [ALIVE_sideDefaultSupports, "GUER", ["I_Truck_02_ammo_F","I_Truck_02_box_F","I_Truck_02_fuel_F","I_Truck_02_medical_F","I_Truck_02_covered_F","I_Truck_02_transport_F"]] call ALIVE_fnc_hashSet; [ALIVE_sideDefaultSupports, "CIV", ["C_Van_01_box_F","C_Van_01_transport_F","C_Van_01_fuel_F"]] call ALIVE_fnc_hashSet; /* * Mil placement random supply boxes for sides */ ALIVE_sideDefaultSupplies = [] call ALIVE_fnc_hashCreate; [ALIVE_sideDefaultSupplies, "EAST", ["Box_East_Ammo_F","Box_East_AmmoOrd_F","Box_East_Grenades_F","Box_East_Support_F","Box_East_Wps_F","Box_East_WpsLaunch_F","Box_East_WpsSpecial_F"]] call ALIVE_fnc_hashSet; [ALIVE_sideDefaultSupplies, "WEST", ["Box_NATO_Ammo_F","Box_NATO_AmmoOrd_F","Box_NATO_Grenades_F","Box_NATO_Support_F","Box_NATO_Wps_F","Box_NATO_WpsLaunch_F","Box_NATO_WpsSpecial_F"]] call ALIVE_fnc_hashSet; [ALIVE_sideDefaultSupplies, "GUER", ["Box_IND_Ammo_F","Box_IND_AmmoOrd_F","Box_IND_Grenades_F","Box_IND_Support_F","Box_IND_Wps_F","Box_IND_WpsLaunch_F","Box_IND_WpsSpecial_F"]] call ALIVE_fnc_hashSet; /* * Mil logistics convoy transport vehicles fallback for sides */ ALIVE_sideDefaultTransport = [] call ALIVE_fnc_hashCreate; [ALIVE_sideDefaultTransport, "EAST", ["O_Truck_02_transport_F","O_Truck_02_covered_F"]] call ALIVE_fnc_hashSet; [ALIVE_sideDefaultTransport, "WEST", ["B_Truck_01_transport_F","B_Truck_01_covered_F"]] call ALIVE_fnc_hashSet; [ALIVE_sideDefaultTransport, "GUER", ["I_Truck_02_covered_F","I_Truck_02_transport_F"]] call ALIVE_fnc_hashSet; [ALIVE_sideDefaultTransport, "CIV", ["C_Van_01_transport_F"]] call ALIVE_fnc_hashSet; /* * Mil logistics air transport vehicles fallback for sides */ ALIVE_sideDefaultAirTransport = [] call ALIVE_fnc_hashCreate; [ALIVE_sideDefaultAirTransport, "EAST", ["O_Heli_Attack_02_F","O_Heli_Light_02_F"]] call ALIVE_fnc_hashSet; [ALIVE_sideDefaultAirTransport, "WEST", ["B_Heli_Transport_01_camo_F","B_Heli_Transport_01_camo_F"]] call ALIVE_fnc_hashSet; [ALIVE_sideDefaultAirTransport, "GUER", ["I_Heli_light_03_unarmed_F","I_Heli_Transport_02_F"]] call ALIVE_fnc_hashSet; [ALIVE_sideDefaultAirTransport, "CIV", []] call ALIVE_fnc_hashSet; /* * Mil placement ambient vehicles per faction */ ALIVE_factionDefaultSupports = [] call ALIVE_fnc_hashCreate; [ALIVE_factionDefaultSupports, "OPF_F", ["O_Truck_02_Ammo_F","O_Truck_02_box_F","O_Truck_02_fuel_F","O_Truck_02_medical_F","O_Truck_02_transport_F","O_Truck_02_covered_F"]] call ALIVE_fnc_hashSet; [ALIVE_factionDefaultSupports, "OPF_G_F", ["O_G_Offroad_01_armed_F","O_G_Van_01_fuel_F","O_G_Van_01_transport_F"]] call ALIVE_fnc_hashSet; [ALIVE_factionDefaultSupports, "IND_F", ["I_Truck_02_ammo_F","I_Truck_02_box_F","I_Truck_02_fuel_F","I_Truck_02_medical_F","I_Truck_02_covered_F","I_Truck_02_transport_F"]] call ALIVE_fnc_hashSet; [ALIVE_factionDefaultSupports, "BLU_F", ["B_Truck_01_ammo_F","B_Truck_01_fuel_F","B_Truck_01_medical_F","B_Truck_01_Repair_F","B_Truck_01_transport_F","B_Truck_01_covered_F"]] call ALIVE_fnc_hashSet; [ALIVE_factionDefaultSupports, "BLU_G_F", ["B_G_Van_01_fuel_F","B_G_Van_01_transport_F"]] call ALIVE_fnc_hashSet; [ALIVE_factionDefaultSupports, "CIV_F", ["C_Van_01_box_F","C_Van_01_transport_F","C_Van_01_fuel_F"]] call ALIVE_fnc_hashSet; /* * Mil placement random supply boxes per faction */ ALIVE_factionDefaultSupplies = [] call ALIVE_fnc_hashCreate; [ALIVE_factionDefaultSupplies, "OPF_F", ["Box_East_Ammo_F","Box_East_AmmoOrd_F","Box_East_Grenades_F","Box_East_Support_F","Box_East_Wps_F","Box_East_WpsLaunch_F","Box_East_WpsSpecial_F"]] call ALIVE_fnc_hashSet; [ALIVE_factionDefaultSupplies, "OPF_G_F", ["Box_East_Ammo_F","Box_East_AmmoOrd_F","Box_East_Grenades_F","Box_East_Support_F","Box_East_Wps_F","Box_East_WpsLaunch_F","Box_East_WpsSpecial_F"]] call ALIVE_fnc_hashSet; [ALIVE_factionDefaultSupplies, "IND_F", ["Box_IND_Ammo_F","Box_IND_AmmoOrd_F","Box_IND_Grenades_F","Box_IND_Support_F","Box_IND_Wps_F","Box_IND_WpsLaunch_F","Box_IND_WpsSpecial_F"]] call ALIVE_fnc_hashSet; [ALIVE_factionDefaultSupplies, "BLU_F", ["Box_NATO_Ammo_F","Box_NATO_AmmoOrd_F","Box_NATO_Grenades_F","Box_NATO_Support_F","Box_NATO_Wps_F","Box_NATO_WpsLaunch_F","Box_NATO_WpsSpecial_F"]] call ALIVE_fnc_hashSet; [ALIVE_factionDefaultSupplies, "BLU_G_F", ["Box_IND_Ammo_F","Box_IND_AmmoOrd_F","Box_IND_Grenades_F","Box_IND_Support_F","Box_IND_Wps_F","Box_IND_WpsLaunch_F","Box_IND_WpsSpecial_F"]] call ALIVE_fnc_hashSet; /* * Mil logistics convoy transport vehicles per faction */ ALIVE_factionDefaultTransport = [] call ALIVE_fnc_hashCreate; [ALIVE_factionDefaultTransport, "OPF_F", ["O_Truck_02_transport_F","O_Truck_02_covered_F"]] call ALIVE_fnc_hashSet; [ALIVE_factionDefaultTransport, "OPF_G_F", ["O_G_Van_01_transport_F"]] call ALIVE_fnc_hashSet; [ALIVE_factionDefaultTransport, "IND_F", ["I_Truck_02_covered_F","I_Truck_02_transport_F"]] call ALIVE_fnc_hashSet; [ALIVE_factionDefaultTransport, "BLU_F", ["B_Truck_01_transport_F","B_Truck_01_covered_F"]] call ALIVE_fnc_hashSet; [ALIVE_factionDefaultTransport, "BLU_G_F", ["B_G_Van_01_transport_F"]] call ALIVE_fnc_hashSet; [ALIVE_factionDefaultTransport, "CIV_F", ["C_Van_01_transport_F"]] call ALIVE_fnc_hashSet; /* * Mil logistics air transport vehicles per faction */ ALIVE_factionDefaultAirTransport = [] call ALIVE_fnc_hashCreate; [ALIVE_factionDefaultAirTransport, "OPF_F", ["O_Heli_Attack_02_F","O_Heli_Light_02_F"]] call ALIVE_fnc_hashSet; [ALIVE_factionDefaultAirTransport, "OPF_G_F", ["I_Heli_light_03_unarmed_F"]] call ALIVE_fnc_hashSet; [ALIVE_factionDefaultAirTransport, "IND_F", ["I_Heli_light_03_unarmed_F","I_Heli_Transport_02_F"]] call ALIVE_fnc_hashSet; [ALIVE_factionDefaultAirTransport, "BLU_F", ["B_Heli_Transport_01_camo_F","B_Heli_Transport_01_camo_F"]] call ALIVE_fnc_hashSet; [ALIVE_factionDefaultAirTransport, "BLU_G_F", ["I_Heli_light_03_unarmed_F"]] call ALIVE_fnc_hashSet; [ALIVE_factionDefaultAirTransport, "CIV_F", []] call ALIVE_fnc_hashSet; /* * Garrison building defaults */ ALIVE_garrisonPositions = [] call ALIVE_fnc_hashCreate; [ALIVE_garrisonPositions, "Land_Cargo_HQ_V1_F", [6,7,8]] call ALIVE_fnc_hashSet; [ALIVE_garrisonPositions, "Land_Cargo_HQ_V2_F", [6,7,8]] call ALIVE_fnc_hashSet; [ALIVE_garrisonPositions, "Land_Cargo_HQ_V3_F", [6,7,8]] call ALIVE_fnc_hashSet; [ALIVE_garrisonPositions, "Land_Medevac_HQ_V1_F", [6,7,8]] call ALIVE_fnc_hashSet; [ALIVE_garrisonPositions, "Land_Cargo_Tower_V3_F", [15,12,8]] call ALIVE_fnc_hashSet; [ALIVE_garrisonPositions, "Land_Cargo_Tower_V2_F", [15,12,8]] call ALIVE_fnc_hashSet; [ALIVE_garrisonPositions, "Land_Cargo_Tower_V1_F", [15,12,8]] call ALIVE_fnc_hashSet; [ALIVE_garrisonPositions, "Land_Cargo_Patrol_V1_F", [1]] call ALIVE_fnc_hashSet; [ALIVE_garrisonPositions, "Land_Cargo_Patrol_V2_F", [1]] call ALIVE_fnc_hashSet; [ALIVE_garrisonPositions, "Land_Cargo_Patrol_V3_F", [1]] call ALIVE_fnc_hashSet; [ALIVE_garrisonPositions, "Land_CarService_F", [2,5]] call ALIVE_fnc_hashSet; [ALIVE_garrisonPositions, "Land_u_Barracks_V2_F", [36,37,35,34,32,33,40,44]] call ALIVE_fnc_hashSet; [ALIVE_garrisonPositions, "Land_i_Barracks_V1_F", [36,37,35,34,32,33,40,44]] call ALIVE_fnc_hashSet; [ALIVE_garrisonPositions, "Land_i_Barracks_V2_F", [36,37,35,34,32,33,40,44]] call ALIVE_fnc_hashSet;