Difference between revisions of "ALiVE Systems"

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= Optional Modules =
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=ALiVE Tour=
 
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These modules can be used at the mission editor's discretion
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*'''[[Database|ALiVE Database]]''' Provides persistence for MP games running on a dedicated server.
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*'''ALiVE Tour''' Place this module and the tour system will explain and show you the ALiVE modules and technology in action! (single player only, place on an existing mission)
 
*'''ALiVE Tour''' Place this module and the tour system will explain and show you the ALiVE modules and technology in action! (single player only, place on an existing mission)

Revision as of 06:39, 28 November 2014

Onebit note.png Note: Several modules have been consolidated into Player Options for 0.9 release. See ALiVE Player for further info.

Core Modules

These modules are required for an ALiVE mission.

  • ALIVE (Required) This module must be placed in the mission editor to ensure ALiVE initialises properly. Also includes the Map Marker system, Garbage Collector and Single Player Save options.


  • Virtual AI System One of the most important modules in ALiVE. Click the link for further info.


ALiVE Tour

  • ALiVE Tour Place this module and the tour system will explain and show you the ALiVE modules and technology in action! (single player only, place on an existing mission)