Difference between revisions of "Custom Blacklists"
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Revision as of 19:03, 24 February 2014
The ALiVE modules have blacklists of units, groups and buildings stored in sys_profile. The mission editor and script is able to define which units get blacklisted or blacklisted on top of the current blacklists.
To add elements to an array use the method described in the biki.
_array1 = [player, 7, "String"] _array2 = [player, 2] _array3 = _array1 + _array2
The arrays are the following, the functions speak for themselves.
- ALIVE_CQBunitBlackist
- ALIVE_unitBlackist
- ALIVE_vehicleBlacklist
- ALIVE_groupBlacklist
The elements that have to be used are the classes as defined in the configFile.