Pylon settings reset when ALiVE spawns the vehicle

  1. 2 weeks ago

    Aircraft with customizable pylon setups do not keep their configuration when ALiVE Spawns the vehicle, is there a way to make the settings persistent through respawns?

  2. Edited 2 weeks ago by HeroesandvillainsOS

    Are you asking about Combat Support vehicles?

  3. Vehicles in general, if i place an f/a 18 and change its pylon setup in the editor and make it virtualized by ALiVE it won't keep the setup when i start the mission, i'm guessing it's because ALiVE spawns its own aircraft in place of the one i placed in the editor.

  4. last week

    SavageCDN

    Oct 3 Moderator

    Correct it will spawn a new one

  5. Is there some way to change the loadout of the vehicles spawned by alive then?

  6. SavageCDN

    Oct 3 Moderator

    This is probably what you are looking for... you can add custom inits for spawned units

    http://alivemod.com/wiki/index.php/Script_Snippets#Adding_Custom_Inits_to_Spawned_Units

  7. Friznit

    Oct 3 Administrator

    I'll stick a ticket on the backlog for this. Would be nice if Combat Support (and MACC) aircraft retained pylon loadouts.

  8. Edited last week by NukeNFighted

    Thank you!
    Yes, please add that, that would be amazing!

  9. I've had a look at that script but as far as i can tell it's for changing the loadout of everything of the same class and i couldn't really get it to work with the RHS Su-25's, probably because i'm a scrub at scripting. But i had an idea, would it be possible to change the loadout of a specific plane with a trigger? If i place the trigger over where i spawn the plane?

  10. Haven't looked too much into the jets pylon stuff...but if there is a script for changing loadout, yes a trigger should work.

 

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