Hi, just (finally!) installed ARMA 3 and immediately looked to port my pet project "Lost/Apocalypse" into ARMA 3, and lo and behold, I find that you guys have pretty much done it! Bravo and a superb job!! Some questions however..
1. I am using your Altis Insurgency demo mission and have started tweaking it. I am curious how an Assymetrical OPCOM (OPFOR) replaces casualties. The demo mission doesn't have a Military Logistics module sync'ed to it. Does it need it? I just want to make sure the OPFOR command will have the ability to replace casualties. Does it do it via spawning from civilians?
2. Are the OPCOMs able to be defeated, technically? What makes the OPCOM stop fighting? As I see it, these demo missions don't have a way of ending in victory, or else I'm just missing it? Is there some variable I can check that I can trigger a mission win with?
3. Finally, I am using the TRACE feature. How exactly does this work. It seems I just need to search houses in the areas for the red squares to turn green. Is there logic that turns them back red? I know its not supposed to be an INTEL gathering tool, but its not useful if enemy can come in after me and the area still shows green.
Thanks again for the excellent work. I'm sure I'll have more questions but these are the ones that jumped out at me.