One of the reasons I started using ALIVE was for how it could generate an entire campaign with just some markers and modules, but I'm starting to want more than the basic stuff. I have a cool base for my BLUFor team with repairing, arsenal boxes, quick fireteam recruiting and the support units from ALIVE, but I've hit a wall in creativity for expanding on what ALIVE provides on its own.
I'm working on a way to turn the OPCOM objectives into something like sectors for sector control to make the Insurgency game finite if you can completely wipe out the insurgent threat; but I am wondering if anyone else had other suggestions for creating a long, but completable, mission.