Difference between revisions of "ALiVE Military"

From ALiVE Wiki
Jump to: navigation, search
(Created page with "*Military Placement *OPCOM *CQB *Military Intelligence")
 
Line 1: Line 1:
*Military Placement
+
The Military modules are the heart of ALiVE and provide a simple yet highly flexible tool for creating almost any scenario.
*OPCOM
+
 
*CQB
+
Military modules require the Profiles module to be present.
*Military Intelligence
+
 
 +
*'''[[Military Placement]]''' Places military groups and also defines military Objectives for OPCOM.
 +
*'''[[OPCOM]]''' The Operational Commander orders AI groups to attack and defend Objectives.
 +
*'''[[CQB]]''' The Close Quarters Battle module populates towns and built up areas with AI patrols.
 +
*'''[[Military Intel]]''' Provides an intelligence feed about events in the virtual battle space.

Revision as of 08:17, 24 January 2014

The Military modules are the heart of ALiVE and provide a simple yet highly flexible tool for creating almost any scenario.

Military modules require the Profiles module to be present.

  • Military Placement Places military groups and also defines military Objectives for OPCOM.
  • OPCOM The Operational Commander orders AI groups to attack and defend Objectives.
  • CQB The Close Quarters Battle module populates towns and built up areas with AI patrols.
  • Military Intel Provides an intelligence feed about events in the virtual battle space.