Difference between revisions of "Main Page"

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*[[Supported Scripts|Scripts known to work with ALiVE]]
 
*[[Supported Scripts|Scripts known to work with ALiVE]]
 
*[[Script Snippets|Script Snippets for working with ALiVE API's]]
 
*[[Script Snippets|Script Snippets for working with ALiVE API's]]
*[[Custom Blacklists|Customizing Blacklists at the mission level]]
+
*[[Custom Blacklists|Customizing Unit Blacklists at the mission level]]
 
*[[Declaring Faction Mappings|Declaring a faction mapping to allow mod factions to work]]
 
*[[Declaring Faction Mappings|Declaring a faction mapping to allow mod factions to work]]
*[[Logistics Global Force Pool|Adjusting the logistics force pool in your missions]]
 
  
  

Revision as of 03:43, 26 August 2014


Alive logo bgl.png

Version 0.7


ALiVE is the next generation dynamic persistent campaign for ArmA3. Developed by the Multi Session Operations team, the easy to use modular mission framework provides everything that players and mission makers need to set up and run realistic military operations in almost any scenario up to Company level, including command, combat support, service support and logistics.

AI Commanders automatically plan and direct missions for all AI forces across the Area of Operations, identifying strategic objectives and reacting to changes in the tactical situation. The revolutionary Virtual Profile System can support thousands of units operating simultaneously across the map with minimal impact on performance. The result is a realistic and constantly changing battlefield which truly brings ArmA3 ALiVE.


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Icon mil opcom.png
   
Icon civ CO.png
   
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ALiVE Systems
   
ALiVE Military
   
ALiVE Civilian
   
ALiVE Support
   
ALiVE Data
 

Getting Started


ALiVE Community Missions


Information For Editors


Information For Scripters


Information For Modders


Release Logs & Licensing