Difference between revisions of "ALiVE Systems"

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(Created page with "=== Core Modules === *Requires ALIVE *Garbage Collector *News Feed *Database === Optional Player Utils === *Admin Actions *View Settings *Crew Info *AI Skill *Weather")
 
 
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=== Core Modules ===
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= Core Modules =
  
*Requires ALIVE
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These modules are required for an ALiVE mission.
*Garbage Collector
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*News Feed
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*Database
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=== Optional Player Utils ===
 
  
*Admin Actions
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*'''[[ALiVE (Required)|ALIVE (Required)]]''' This module must be placed in the mission editor to ensure ALiVE initialises properly.  Also includes the Map Marker system, Garbage Collector and Single Player Save options.
*View Settings
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*Crew Info
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*AI Skill
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*'''[[Virtual AI System|Virtual AI System]]''' One of the most important modules in ALiVE, which enables the virtual battlefield.
*Weather
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=ALiVE Tour=
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*'''ALiVE Tour''' Place this module and the tour system will explain and show you the ALiVE modules and technology in action! (single player only, place on an existing mission)
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*'''[[Map Indexing]]''' This module allows indexing of new maps.
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*'''[[ORBAT Tool|ORBAT Creator]]'''  This is a standalone module that opens the GUI for customising Units, Groups and Factions.

Latest revision as of 20:36, 23 December 2016

Core Modules

These modules are required for an ALiVE mission.


  • ALIVE (Required) This module must be placed in the mission editor to ensure ALiVE initialises properly. Also includes the Map Marker system, Garbage Collector and Single Player Save options.


  • Virtual AI System One of the most important modules in ALiVE, which enables the virtual battlefield.


ALiVE Tour

  • ALiVE Tour Place this module and the tour system will explain and show you the ALiVE modules and technology in action! (single player only, place on an existing mission)



  • ORBAT Creator This is a standalone module that opens the GUI for customising Units, Groups and Factions.