Difference between revisions of "Database"

From ALiVE Wiki
Jump to: navigation, search
Line 14: Line 14:
 
==Editor Notes==
 
==Editor Notes==
  
The functionality only works on Dedicated Server MP games with 2 or more players.
+
The functionality only works on Dedicated Server MP games.  You can set up a 'local dedicated' server on your own machine.  Details are on the BI Forums.
  
You need to register on alivemod.com, then register a group and server in order to download the @ALIVEServer module. Instructions are on the server registration page.
+
You need to register on alivemod.com, then register a group and server in order to download the @ALIVEServer module. Instructions are on the server registration page.  Note that if you are using a 'local dedi', you will need to check that your IP address is the same for each new session.
  
 
It is recommended that you prefix all your mission names with a unique identifier so they’re easy to spot in the stats list!
 
It is recommended that you prefix all your mission names with a unique identifier so they’re easy to spot in the stats list!

Revision as of 13:04, 2 May 2015

Icon sys data.png ALiVE Data

How It Works

Place this module and ALiVE will automatically record game statistics as they happen to the ALiVEmod.com website. Player stats and mission events are also recorded to help groups and players track and review their performance. Parameters in this module can be set to disable statistics, After Action Reviews and/or performance data. You will need to register on ALiVEmod.com for this feature to work.


Usage: Place the Database module and statistics will be automatically enabled. To disable statistics change the parameter on the Database module. Alternatively you can use the ALiVE Admin Command menu in game.


Database module ensures mission data and player stats are reported to the external War Room at www.alivemod.com. ALiVE will automatically send data to the database as events occur in game. This includes player kills, deaths, use of vehicles, injuries, contacts with enemy units, heals, completion of objectives and much more. The powerful After Action Review feature allows players to playback events from the mission as they happened.


Editor Notes

The functionality only works on Dedicated Server MP games. You can set up a 'local dedicated' server on your own machine. Details are on the BI Forums.

You need to register on alivemod.com, then register a group and server in order to download the @ALIVEServer module. Instructions are on the server registration page. Note that if you are using a 'local dedi', you will need to check that your IP address is the same for each new session.

It is recommended that you prefix all your mission names with a unique identifier so they’re easy to spot in the stats list!