Map Indexing

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  2. 7 years ago
    Edited 7 years ago by Burdy323

    Hey,

    So another question - trying to index some I44 maps. Problem is, I dont know which PBO to use.

    There appear to be :

    ww2_terrainsi44_w_worlds_i44_omaha_v2_w
    ww2_terrainsi44_t_worlds_i44_omaha_v2_layers_t
    ww2_terrainsi44_c_worlds_i44_omaha_v2_c
    ww2_terrainsi44_r_worlds_i44_omaha_v2_layers_r

    Problem is, the only one that has a WRP is the ww2_terrainsi44_w_worlds_i44_omaha_v2_w , but according to the log it only blacklists 2 objects and the deWRP finishes within 2 seconds. Is this normal?

  3. Edited 7 years ago by HeroesandvillainsOS

    Generally speaking, the PBO you want is typically the largest in size. This is assuming the maps from this are packaged like normal A3 maps and have building references in a single PBO.

  4. I'd say it's normal, i44 vegetation probably hasn't been blacklisted yet.

  5. Cool. Here is an index of I44 Omaha : https://ufile.io/8vbxy - went a bit smoother than the Nam index lmao

  6. Thanks, I've added it to ALiVE. Should be available on next release. :)

  7. Cool!

    I'm going to try and get a few more done, maybe SEA (Unsung) + Neaville on top of Nam, so i'll post here if anymore are completed over the next few days.

  8. So glad someone is indexing the I44 maps. They just released 3 more maps yesterday with IFA3!

  9. https://ufile.io/yhf22 - SEA (Unsung) index

  10. Friznit

    4 Jun 2017 Administrator

    Very nice! I'll add to the repo, thanks and keep it up :)

  11. @Burdy323 How are you able to tell which object is causing the CTD? I've been having some indexing issues lately, so decided to try and index something simple and small just to make sure my tools are still working. I tried indexing the Carraigdubh terrain, and after the 4th object in the categorization UI, I crash. The rpt doesn't specify which object is giving me issues.

    Though perhaps it's this 4th object itself causing the crash. Who knows....it's a farmhouse which I select to be a civ and civ spawn building and after I select that, when it's about to cycle to the next object, I CTD.

    This map also has two equally sized PBO's so I know what you mean about not being sure which to select. I know the map is small, but the main PBO only has 32 eligible objects to categorize making me wonder if the other PBO has important buildings in it or something too...

  12. Edited 7 years ago by HeroesandvillainsOS

    This is the indexing folder incase it helps: https://www.dropbox.com/s/vub5l54clqt1ucg/carraigdubh.zip?dl=0

    And the rpt and other session crash dump files: https://www.dropbox.com/s/duppizja2jg60nq/rpt%20files.zip?dl=0

  13. For me, the object would momentarily pop up before it crashed - so I got a glimpse.. I couldn't find anything in the RPT myself, either.

    Also, be sure to manually blacklist the object in the static data for the map after you complete the object sorting - as I had an issue where the map would crash on a dedi when I only put the blacklist in the Alive blacklist.

  14. Suonkomar Sahav index : https://ufile.io/p9woo

  15. @Burdy323 Do you have any other indexes of the new Iron Front maps? Or of Tarawa from Face of War?

  16. Edited 7 years ago by Burdy323

    I'd LOVE to index Tarawa, but it appears they have encrypted their PBO's, as whenever I try to open them with DeWrp/PBO Manager I get a message telling me that the PBO is obfuscated.

  17. https://ufile.io/en8sz : Neaville (summer)

  18. Edited 7 years ago by marceldev89

    Great job @Burdy323, added both indexes. :)

  19. @Burdy323 greatly appreciate you indexing all of the WW2 maps

  20. Alright, so..

    The guys from Faces of War personally ran deWRP for me and gave me a WRP_Objects text file for the map. How would I get ALIVE to recognize this, and proceed to the object categorize portion? Currently, I cannot reach that as the program is still insistent on running deWRP for its own defined PBO (which is not possible, as the one I have is still encrypted).
    https://ufile.io/bihj8 - the objects for the map as defined by the dev's deWRP.

  21. @Tupolov @marceldev89 ?

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