New Test Version: New Test Version: https://www.dropbox.com/s/6u3sqrsdyub85mj/ALIVE_ORBAT_CREATOR_TESTBUILD.RAR?dl=0
(Link above updated as well)
Main Features:
Identity Customization: Language, Ethnicity, Insignia
More bugfixes
Known Issues:
With some languages (Only Chinese so far tested), the AI will speak it but the player will speak the language of the unit they inherit from. This may just be a limitation of the game (ie. unfinished language)?
FAQ:
Q: Why are the faces and language list in an "ugly" format
A: This part of the config isn't mean to be exposed like this tool does. These names are the class names of the different languages and ethnicity.
Q: Are faces and voices randomized within each selection
A: Yes, you can click the same face option over and over to view the different faces that units with this option may spawn with
Q: How come their is no preview for voices?
A: The code is in place to allow for this, but Arma refuses to play sounds, not sure why.
(Link above updated as well)
Main Features:
- Identity Customization: Language, Ethnicity, Insignia
- More bugfixes
Known Issues:
With some languages (Only Chinese so far tested), the AI will speak it but the player will speak the language of the unit they inherit from. This may just be a limitation of the game (ie. unfinished language)?
FAQ:
Q: Why are the faces and language list in an "ugly" format
A: This part of the config isn't mean to be exposed like this tool does. These names are the class names of the different languages and ethnicity.
Q: Are faces and voices randomized within each selection
A: Yes, you can click the same face option over and over to view the different faces that units with this option may spawn with
Q: How come their is no preview for voices?
A: The code is in place to allow for this, but Arma refuses to play sounds, not sure why.