@SpyderBlack723 Are you running a custom texture on the vehicle? If so, this is due to another change in 1.64 that breaks specific instances of outputting.
Pass me your autogen.hpp and Rpt and I'll find out where it's going wrong.
The error in the picture is just a BIS error, nothing we can do about that..
By custom texture, do you mean selecting one of the colors available for the vehicle in the edit preferences section within ORBAT? If so, then yes.
The reason is, and maybe this is just a limitation of ORBAT, because when you import a vehicle that normally would spawn in a 'random' color in game using the original faction, importing it through ORBAT causes it to spawn in a set color (in my case, red) even when no color is actually selected. So I decided to set the color to one I don't hate.
I'll get you the Autogen.hpp and rpt later. Though note, even though the error points to the one vehicle classname, I imported the same vehicle 3 times (using 3 different classnames) changing the color on each of them so it would feel varied when they spawn. My best guess is there would be at least 3 instances of this error, or more (I changed the color of a couple other vehicles too). Should I have not done that?
EDIT: If I shouldn't be manually selecting the color for the vehicles due to some bug, how can I un-do it? There's no none/random option in the preferences.