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How to disable "Generate a task" functionality?
Mission Makers
A
Asmodeus
posted
6 years ago
0
[SOLVED] Captured, occupied.. what is sighting?
Mission Makers
A
Asmodeus
posted
8 years ago
2
[FIXED] How to speed up player combat logistics process (or is module bugged)?
Mission Makers
SpyderBlack723
posted
8 years ago
7
[SOLVED] Commanders tablet and Zeus interface
Mission Makers
A
Asmodeus
posted
7 years ago
4
HOW-TO: preserve gear/single items when player dies?
Mission Makers
H
highhead
posted
8 years ago
6
Insta-joining AI group only teleports close to group but doesn't assign into group
Mission Makers
A
Asmodeus
posted
8 years ago
7
Acquiring a WW2 commanders tablet
Mission Makers
A
Asmodeus
posted
7 years ago
19
Ambient Dynamic (Real) Weather - cycle delay jumped from 1800s to 30000s
Mission Makers
A
Asmodeus
posted
7 years ago
10
ALiVE Player Combat Support and Iron Front artillery pieces
Mission Makers
A
Asmodeus
posted
7 years ago
4
Promoting to leader via commanders tablet
Mission Makers
A
Asmodeus
posted
7 years ago
3
Restrict curator (Zeus) from spawning virtualized units
Mission Makers
A
Asmodeus
posted
7 years ago
2
[SOLVED] Multispawn "respawn enemy check" or how to disable respawn if enemy close by
Mission Makers
A
Asmodeus
posted
8 years ago
22
How to correctly whitelist (infantry) groups to Player combat logistics module?
Mission Makers
A
Asmodeus
posted
6 years ago
6
[FIXED] Mil. placement readiness states (75-50-25%) produce same result
Mission Makers
A
Asmodeus
posted
8 years ago
7
(AI) helicopters spawning without allowance
Mission Makers
A
Asmodeus
posted
8 years ago
16
Using objective capture status for triggering events
Mission Makers
S
SINS
posted
5 years ago
23
[FIXED]Player combat support (artillery) rounds getting disabled (=disappear from the Ordnance list)
Mission Makers
G
GunnyDev
posted
8 years ago
11
Actually disabling auto generated tasks
Mission Makers
H
highhead
posted
7 years ago
11
["SYS_PLAYER: PLAYER UNIT NOT FOUND IN PLAYABLEUNITS(playername)"]
Mission Makers
A
Asmodeus
posted
7 years ago
4
[FIXED] Heli insertion: AI group disappears right after insertion
Mission Makers
A
Asmodeus
posted
8 years ago
14
ALiVE_Tablet: using Intel->Unit Marking produces error message (fix in the works)
Mission Makers
SpyderBlack723
posted
8 years ago
21
4 times out of 8-9 ALiVE is forgetting that there is force pool
Mission Makers
H
HeroesandvillainsOS
posted
8 years ago
3
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